No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
3D First Person Shooter in real-time. -Singleplayer(with bots) -Multiplayer Online and with Wifi Multiplayer. -9 game mode (Classic,Resurrection,Capture the Flag,Zombie Mode,BombMode,Knives,Deathmatch,ArmsRace,Sniper) -Weapons Skins (114 pieces) -8 Characters per team -30+ Maps -9 Pistols -4 Shotgun -6 Submachine guns -12 Rifles -5 Sniper-rifles -3 MachineGun -3 Grenades -3 Bulletproof vest -10 Languages(English,Русский,Espanol,Deutsch,Francais,日本人,中国,Türk, Português, Indonesia)
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
3D First Person Shooter in real-time. -Singleplayer(with bots) -Multiplayer Online and with Wifi Multiplayer. -9 game mode (Classic,Resurrection,Capture the Flag,Zombie Mode,BombMode,Knives,Deathmatch,ArmsRace,Sniper) -Weapons Skins (114 pieces) -8 Characters per team -30+ Maps -9 Pistols -4 Shotgun -6 Submachine guns -12 Rifles -5 Sniper-rifles -3 MachineGun -3 Grenades -3 Bulletproof vest -10 Languages(English,Русский,Espanol,Deutsch,Francais,日本人,中国,Türk, Português, Indonesia)
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.8M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 31.9M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |