No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Do you like pushing buttons and shouting at your friends? Do you like discharging Clip-jawed Fluxtrunions? If you answered yes, or no, then you might have what it takes to be on a Spaceteam. Spaceteam is a cooperative party game for 2 to 8 players who shout technobabble at each other until their ship explodes. Each player needs a mobile device (phone, tablet, iPod Touch, etc) You'll be assigned a random control panel with buttons, switches, sliders, and dials. You need to follow time-sensitive instructions. However, the instructions are being sent to your teammates, so you have to coordinate before the time runs out. Also, the ship is falling apart. And you're trying to outrun an exploding star. Good luck. And remember to work together... as a Spaceteam! Features: - Teamwork - Confusion - Shouting - An untimely demise - Beveled Nanobuzzers - Auxiliary Technoprobes - Four-stroke Pluckers Awards & Recognition: * Winner - GameCity Prize 2013 * Winner - IndieCade 2013 (Interaction Award) * Winner - A MAZE. Indie Games Award 2013 (The Most Amazing Indie Game) * Winner - International Mobile Gaming Awards 2013 (Innovation Award) * Finalist - Independent Games Festival 2013 * Selection - PAX East Indie Showcase 2013 * Featured Game - IndieCade East 2013
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Do you like pushing buttons and shouting at your friends? Do you like discharging Clip-jawed Fluxtrunions? If you answered yes, or no, then you might have what it takes to be on a Spaceteam. Spaceteam is a cooperative party game for 2 to 8 players who shout technobabble at each other until their ship explodes. Each player needs a mobile device (phone, tablet, iPod Touch, etc) You'll be assigned a random control panel with buttons, switches, sliders, and dials. You need to follow time-sensitive instructions. However, the instructions are being sent to your teammates, so you have to coordinate before the time runs out. Also, the ship is falling apart. And you're trying to outrun an exploding star. Good luck. And remember to work together... as a Spaceteam! Features: - Teamwork - Confusion - Shouting - An untimely demise - Beveled Nanobuzzers - Auxiliary Technoprobes - Four-stroke Pluckers Awards & Recognition: * Winner - GameCity Prize 2013 * Winner - IndieCade 2013 (Interaction Award) * Winner - A MAZE. Indie Games Award 2013 (The Most Amazing Indie Game) * Winner - International Mobile Gaming Awards 2013 (Innovation Award) * Finalist - Independent Games Festival 2013 * Selection - PAX East Indie Showcase 2013 * Featured Game - IndieCade East 2013
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | Free | |
| — | 4 | 60% | Free | |
| — | 0 | 0% | Free | |
| — | 18 | 96% | Free | |
| — | 10.9K | 90% | Free | |
| — | 0 | 0% | $2.99 |