
If you ever dreamed of exploring space at a relaxed pace, here's a journey designed for you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese, Simplified Chinese, German
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玩了几年了 你跟我说游戏崩了?
[h1]#tinygamereviews[/h1] [code] neat ui-based idler with 5X-esque elements. too bad it was abandoned years ago.[/code] [list] [*][b][u]Overall Score[/u][/b]: 1/5 [/list] [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/42137521/]Nostalginauts[/url][/b][/h1]
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Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
If you like incremental games, where new mechanics get unlocked and decision-making is important, you will love this game. It's by far one of the better ones, and with very original gameplay. It's a bit of a slow burn, some steps take a while so this is something you'd play in the background. The game is also unfinished and ends abruptly, but there's more here than in most other idle games, and the journey up to that point worthwhile (technically, they could have just said Game Over instead of ending next to an unimplemented planet, and it would have been fine!).
Sadly, as said in the discord this game is most probably in an irreparable state and will have to be remade. But... I don't think I can trust the devs anymore after years of silence, and I don't think that this game will ever get remade. So if you plan on playing this game, either stop or just don't get too invested like me and many others did, it hurts seeing it never be updated.
jogo bom mas falta conteudo, espero atualizações.
I get a connecting to server screen that never goes away so this game is kind of a bust.
Was ok for awhile, now it spends forever on the loading screen trying to connect. Literally unplayable, even after reinstall.
Absolument catastrophique, nul, aucun intérêt
This game is great, over 2000 hours. Cant wait for any updates is they ever come
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.