
Returning to the classic style of spaceship games in pixel art. Survive in space as many enemy ships and anything else that can destroy your ship, get all the advantages and improvements available to get your best score.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
really cool spaceship game, nostalgic!
Simple yet fun game. It has an air of nostalgia.
Jogo na pegada retro! Simples e gostoso de jogar!
Nice space shooter game. I have a lot of fun
I hate being the first to thumb down the first published game to Steam by an indie dev. It doesn't appear to be an asset flip, it's not blatantly tied to the purchase of positive reviews, etc. However, the sluggish pacing of this game makes it just not fun. This is your Asteroids-ish space shooter. The screen does not wrap around, so keep that in mind. Ammo is unlimited. The shop doesn't appear to work. You can hold down the mouse button to shoot so you don't have to worry about clicking like a mad man. The pixel art is acceptably generic. You can at least tell what is going on. The pacing and lack of variety severely hinder this game. This feels like Asteroids except instead of space, it's in tar. There's not much to see as you progress either. 20-30 minutes should net all of the achievements. There's no story anywhere to make this universe feel like it matters. This game needs some additional work and content. I'll revisit if there's a major update and reconsider this review.
Cool game!
Games of this type are often extremely difficult to play. Not this one. Great balance.
Simple and fun game, you can finish in no time and earn some achievements.
A really cool look, a simple but really fun game.
Cool classic shmup game. Resolution is low, but the gameplay is addictive. Finished in 25 minutes.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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