
Your store has been kidnapped by the mafia, work for them and upgrade your ship until you're able to hyperjump out of space!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Welcome to Space Hitchhiker Stop, you are a dude working in a Hitchhiker Stop, in Space.
You're being hunted down by the mafia and have to work for them in order to upgrade your ship and escape Space.
In this game you'll have to manage your resources by creating crates so that the mafia customers come into your store and you get the moneyz from them. Remember that if you don't buy boxes and create supplies, you'll run out of them! Causing your mafia clients to not come into your store because you have nothing to sell. And so you'll go bankrupt, and they'll kill you.
If you have enough coin, you're also able to purchase upgrades, these three upgrades come with many tiers, you're able to make the customer have a bigger temper, they pay you more money and to make your energy last longer! You are also able to upgrade the generators, which will make their crafting time even faster!
The goal of the game is to fully upgrade your ship and to escape the mafia by hyperdriving away from Space. Be wary of your energy and your bills, if you go bankrupt, the mafia will kill you (as we already said before). If you run out of energy you'll simply die, as is the rules of space and time fluctuation and many more rules there are.
-- The mafia
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Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +91 more
Reviews
Ein cineastisches Meisterwerk mit Grafiken aus einer nie dagewesenen Dimension. Das Gameplay ist vielfältig und verspricht viele Stunden fessenelnden Spielspaß. Auch das ausführliche Tutorial hilft, die Spielenden in die Welt einzuführen. Ein spannendes Spiel, welches von einem deutschen Kassenmeister recht schnell durchspielbar ist. Bedauerlich.
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.