
“Who isn’t a baby anyway?”~You travelled to a parallel world governed by the Sovereign Brain AI. In SB Empire, you’re an adopted “one-year-old”, recognized as a "Monarch-level" prodigy! There will be beauties giving you a sheltered babyhood. Your brilliance and privileges will change their fates!
Modeled estimate, not a reported figure. How we estimate →
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About
This is a first-person interactive narrative game, set in a new era where humanity is governed by the Sovereign Brain AI. The social hierarchies here is determined by intelligence. Although you possess an adult body, you are classified by SB as a one-year-old baby, and adopted by Xiaoxiao and Lingling. In an era where all accept the system’s arrangements without a shadow of doubt, you’ll relish the supreme privileges of a "Monarch-level" potential baby. How can one be more ecstatic!!!
Lin Lingling:
Your "mother", she appears extraordinary, with intelligence surpassing that of a typical "Enlightener", yet still labeled as "low-intelligence" despite her vast knowledge.
Xiao Xiaoxiao:
Your "father", biologically female and heterosexual, but sociologically male, as the SB system labeled her as such. As a result, everyone, including herself, treats her as a man.
Wei Weiwei:
Your household’s "nanny robot", serial number MVV1984, a former wanderer, later reintegrated into human society, now assigned to your community as a nanny robot after passing the "Reverse-Turing" test.
Jia Jiajia:
The administrator of you community, an awakened "servant", with an intelligence level of eighty. Her path to advancement is currently hindered by multiplication.
Qin Qingqing:
Your "aunt", the younger sister of Lin Lingling, a hot star of the day, whose hit film swept five major awards worldwide.
The Handler:
Your "learning" coach, also the Sovereign Brain government service representative for your region.
Choice-Driven Narrative: The decisions will shape the narrative and lead to diverse outcomes.
"Reward Drop": As you learn about the SB society and undergo intelligence tests, you will receive encouragement from your coach, and upon completion, you will earn generous "Reward Drop".
We are Mountain & Sea Studio, dedicated to crafting live-action interactive movie games. Our representative work is "Underworld Island" and “Superscout”.
Telling good stories with heart and soul, making great games with dedication, is our original aspiration.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese*, Traditional Chinese*, Korean, French, Italian, German, Russian, Indonesian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
3/10,演员知道自己在演什么嘛?
浪费硬盘空间,设定抽象,剧情不完整,纯纯折磨,浪费了一众美女演员的认真演出
这个游戏制作方出品的游戏,经常能给人一种迷惑的感觉,突出一个脑洞清奇,而本作也是将剧情抽象提到了一个新高度.....不过游戏中的一些设计还是蛮有意思的,总体的游戏体验还过得去。
神作中的神作,抽象中的抽象,单独拎出来几个片段让我们自己脑补都比编剧的剧本要好,看完了只觉得不知道看了啥,就全靠演员还在卖力表演了,不亏是山与海,不过喜欢楼师傅和孙师傅的不亏,看的出来拍的时候很欢乐,甚至几度笑场,到了结局五更是放飞自我,把花絮放出来当结局用,给导演拍乐了,给她两自由发挥调戏导演,不过看的出来演员即兴表演的能力还是在线的,不过最后孙师傅来一句演不下去了累了属实是绷不住了,但是这一段确实是挺欢乐的,比这游戏的前6章都要好你敢信
比前作双修那一坨有进步,颜值很高,但剧情很难绷,抽象荒诞,下次别这样了
选角真不错,剧情抽象,全成就了都没明白讲了啥,浪费了演员卖力的表演。
feels like a voight kampff test
哪个SB导演 导的剧情,能玩影游的还是未成年吗·全程尬演,擦边不好好擦,这么漂亮的结果演员你好好弄个后宫戏 恋爱戏你拍不来吗,开局认爹妈我真的笑了,浪费我下载游戏时间
Interesting... o.o Is it a localized example of events happening in China during the "Idiocracy" movie? That's how it feels to me. o.o My main issues are the lack of translation on the black "title card" screens, and how random and aimless the whole thing feels... but the creator and actors definitely seem to be going for a more artistic film project than the usual VN/FMV experience...
很简单,我玩的晚,男主的脸给你遮住了,女演员挺好看的,打折可入
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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