
In a realm between life and death, a confused soul, haunted by a life filled with misguided choices, seeks redemption and freedom.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Bem legal. No estilo DEAD DUNGEON. Bem curto, mas vale o preço. Está em PT-BR!
Gostei do jogo, deu para se divertir do começo ao fim. Recomendo! Porém, o modo cooperativo poderia ser mais bem trabalhado. Joguei em coop com um amigo, e o mais divertido acabou sendo morrer e dar risada juntos, mais do que resolver os puzzles em si. Teve fase em que eu literalmente fiquei parado kkkkk.
[i] My Experience [/i] Having played three titles by developer Nibb Games before, I was mistakenly under the impression that [b]Soulshard[/b] would be a relatively short, straightforward puzzle-platformer. Color me surprised when, once my co-op partner and I got started, it was a precision platforming experience without any real puzzle elements. I wouldn't say that the precision platforming was unenjoyable, necessarily, but this need for precision was somewhat at odds with the way I've typically played games developed by Nibb, using Steam's Remote Play Together feature. Although my co-op partner and I live only 30 miles from each other, there still seemed to be the slightest bit of input lag, and every bit matters in some of [b]Soulshard[/b]'s late-game levels. Once we got started, the only issue we ran into was when my co-op partner began inexplicably running off the edge of a cliff (into spikes) whenever a certain level began. Although I can't remember the exact number of the level, I do recall that it was later in the game. It seemed that perhaps the developer hadn't thought about the additional room necessary to accommodate a second character at the beginning of the level. To account for this oversight, my co-op partner began trying to run and jump in the other direction as soon as they spawned. This usually worked, although the timing seemed tight. Even though the game wasn't what I thought it was going be, I certainly can't hold that against developer Nibb Games. You can clearly see the precision required when viewing the game's trailer. I flagged the "puzzle" and "puzzle platformer" tags on the Steam store to try and ensure that other potential players would know what they're getting into. I enjoyed the game, although I might've had a better experience playing it in true local co-op instead of using Remote Play Together. I like the game's visual design, and my co-op partner made multiple comments about how "cute" our characters were.
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Concurrent players on Steam, sampled daily since tracking started.
Gostei dos puzzles e das mecânicas. Ainda nao finalizei mas achei bem desafiador e da pra se divertir por um bom tempo.
The atmosphere of the game reminded me of limbo.
muy buen juego solo que le faltaría un multiplicador para evitar problemas de audio
É, literalmente, um joguinho para os dias de hoje: terminei em cerca de 45 minutos. Trata-se de um jogo de plataforma em que cada fase funciona como um desafio para alcançar a chave e, depois, utilizá-la para sair, testando um pouco nosso raciocínio lógico. A premissa da história é ajudar uma alma perdida no limbo a encontrar sua luz. Conforme avançamos pelas 30 fases, novos obstáculos vão surgindo, como serras e bolas de espinhos, tornando cada etapa um pouco mais desafiadora. Por último, há uma fase no estilo daquelas de Mario Bross o qual não controlamos a velocidade da câmera, mas temos que ir avançando para não sermos pegos por um monstro das trevas. Lembra muito os antigos jogos de plataforma até pelo estilo gráfico, um jogo interessante para testar um pouco as habilidades em plataforma e também o raciocínio lógico. Mas não é nada absurdo. É um bom passatempo. Ah… a desenvolvedora é brasileira. :)
Fun little 1/2 hour platformer. Recommended.
not bad
Jogo incrível! Adorei a estética e as mecânicas são bem funcionais. Parabéns pro devs :D
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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