
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
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Reviews
Themes across 1223 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不知道为啥给我的账号封禁了,幸幸苦苦玩了好几天,也干什么,莫明其妙的账号被封禁,也没说为啥给我封禁了,我也没非正常的游戏行为啊。
什么B平衡,什么叫单体伤害对单DPS不如对群技能对单三十分之1啊
比冒险岛好玩哦,上头。汉化能不能做好啊。。
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏非常好 本人很喜欢这种类型
Incredibly fun. Enjoyable movement and great music. A lovely entry into the 2d platformers with tons of qol and super interesting crafting. Overall a great experience if you're looking for a grind mmo.
刚开始玩,还没深入体验,不过很喜欢这种像素风格
It's pretty fun but extremely repetitive. I guess you should expect that, it's like that Maplestory game. Very F2P, only cash shop items are: a monthly pass (like $7) that lets NEARBY loot go to you and gives you 15 extra Auction House slots (5 free + 15 from pass); and inventory slots (4 separate categories $24 to max out each); apart from cosmetics. *Global chat requires paid microphones, so the game feels kinda empty because nobody is using chat. My issue is that the builds get boring after awhile. The stat spreads on the skills aren't very flexible, or the skills themselves are lackluster. Also, the arrow skills that are Magic + Ranged and Faith + Ranged are annoying to use, so if you feel like me, that limits you even more. Still, fun at first. Maybe you'll like it. it's free, and there is no P2W. The dev has also been making changes rather quickly, but I guess it is new, so we'll see. Not bad tho. *Another thing to add is that enemies are pretty boring. They just move slightly and hop around. Some of them shoot small projectiles that you can barely see, and others do a dash. I'm only in the 50's, so not sure if the higher level enemies do fancier moves, but this is all I've seen so far.
i'd never thought i'd find so much joy in a single line command being available. (/find) This is hitting all the feelings of wonder when I first played the maplestory global beta and the fact that the macro system just lets you combine moves without much of a delay and works (mostly) as intended. (Some skills that require you to hold down the button will break during macros, but everything else works great.) At first I was like "why is everyone flying around like bot hacks" and then I realized what the skill tree lets you do. Also doesn't really have a strong sense of "class" and more "build however you want." Few other things, but for the early access so far and for the first 20 levels with all the other things. Like runescape, you level your skills up and as you do, they affect other things!
角色面朝向判定問題很大
It's pretty cool
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 57 | 60% | Free | |
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| $0 | 3.4K | 68% | Free | |
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