
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
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Engagement
Reviews
Themes across 1210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
老外自嗨的垃圾圈地游戏。你干脆就别搞汉化,又当又立,无故封禁,从不回复,歧视国人。傻B玩意!
乱封号,别玩
If you're going to copy Maplestory, at least copy the good parts of it.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
吃相比较难看,ban加速器是几个意思?不ban就大概1.5S左右的一个延迟,刷怪体验极差
This is a fun game. I really like the open character building system. I like the music, and the variety of areas. I like the variety of activities you can do (mining, fishing, crafting.) The NPC townies are charming, and the cosmetics are reasonably priced. I also really like the community. Its the real reason to play. Meeting people and making cool memories hanging out and fighting monsters. The dev team works hard at improving the game and taking feedback from their player base. The mod team works hard to try to keep the hackers, RMT. and bots out the game. Unfortunately a lot of the bad reviews are cheaters, botters, and RMT users who got banned because they got caught. I don't know who you are. I don't know what you want. If you are looking for fun, I can tell you we have lots of fun. But what I do have are a very particular set of skills, skills I have acquired over a very long career. Skills that make me a nightmare for people like you. If you don't cheat, bot, or RMT in this game, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will [b]ban[/b] you.
The game is too grindy at its base to have so few channels/servers. Because of this, it's very difficult to find maps without other players, and killing mobs on the same map as other players not in your party is very poor return on your time spent with how this game implements mob drops/experience for first hit. The multiplayer aspect is forced upon you mostly to detriment in what would otherwise be a good single player game. The devs clearly know this is a problem, with the in-game item "Dull Mirage" being low drop, and giving you a clone of a map for just your party for 10 minutes for exactly this reason. I also don't find "captcha" challenges fun. The gathering profession mini game uses one which is visually difficult to see the direction of the arrows often enough to feel pointless and frustrating rather than challenging or fun. This game has potential, but I'd recommend waiting until the rough edges are polished (unless the devs go full Maple Story, in which case, run away!)
A Maplestory flavored MMO, that at the time of writing, has no pay to win microtransactions and feels like old-school Maplestory as far as being an genuinely fun adventure to progress in.
This game beats any other mmo platformer by miles even while in early access, I can never go back to anything else like maplestory. The music is amazing, combat is amazing, life skills such as crafting/gathering has fun minigames. Its grindy but in a fun way, you can hunt for drops like maps in path of exile by using mirages (opening up a personal instance of an area to farm in). There are no p2w microtransactions, no gacha. Everything is cosmetic, and the only thing that would be considering p2w is more storage space, but you can just make new characters/use a guild stash, etc. Over 200 hours in the game I still don't need more storage yet.
Soul's Remnant is a window into the past of KMMO's pixel legacy, showing inspiration by titles such Maple Story and Ragnarok Online. The game has combat, life skills and crafting that more than gives you enough time to feel out the design intentions. If that wasn't enough you can also unlock and train every ability in the game and assemble a class to experiment with. There's also a in-game macro system that lets you set up bars that deploy all your abilities off CD in one button which is both convenient and accessible to gamers with joint issues. It plays well on a controller, which is a huge plus. The cosmetic shop is a real big plus, delivering fun customization for both veterans and newcomers. The developers are friendly and well intentioned, but some people don't like that they have a low tolerance policy for cheating and botting. The devs will clap back if you're rude, so go in knowing if you can't take it don't dish it. The game is pretty relaxing and the crafting depth will drag in a lot of number crunchers, so come on in and give it a try! I also heard housing is coming too...
It's a good game, with a lot of heart and soul behind it. I won't deny it's had its growing pains as the developer combats ongoing issues, but the fact that the game remains ongoing is a testament to their efforts. I didn't think it'd be for me, at first, but it hooked me in quick and I'm glad I've stuck with it so far. The community itself is quite lovely, despite the occasional bad egg, but no community is immune to those. I hope to see it thrive and at its best.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 57 | 60% | Free | |
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| $0 | 3.4K | 68% | Free | |
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| $0 | 0 | — | Free |