
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
Genres
Stats
Engagement
Reviews
Themes across 1210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Holy ♥♥♥♥ this games grind is brutal especially due to 10+ players crowding one world and even more server hoping in and out
老外自嗨的垃圾圈地游戏。你干脆就别搞汉化,又当又立,无故封禁,从不回复,歧视国人。傻B玩意!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Maplestory flavored MMO, that at the time of writing, has no pay to win microtransactions and feels like old-school Maplestory as far as being an genuinely fun adventure to progress in.
技能mod多元化还是很符合口味的 另外,鼠标隐藏需要一个按键,不然远程打怪鼠标放哪边往哪边打
垃圾游戏,有针对特定玩家的恶意种族歧视,随意封锁玩家账号,没有开挂,没有脚本,没有恶意发言却对账号进行封禁。如果你们不想自己的财产遭到制作组的随意封禁,就不要玩这款游戏! This game is trashy, with malicious discrimination against specific players. Accounts are randomly blocked without any cheating, scripts, or malicious speech. If you don't want your property to be randomly banned by the developers, don't play this game! ♥♥♥♥♥♥ игра, с злонамеренной дискриминацией определенных игроков, произвольным блокированием аккаунтов, без читеров, без скриптов, без злостных высказываний, но с блокировками аккаунтов. Если вы не хотите, чтобы ваше имущество подвергалось произвольным блокировкам со стороны разработчиков, не играйте в эту игру! Jeu de merde, avec une discrimination malveillante ciblée sur certains joueurs, bloquant arbitrairement les comptes. Pas de triche, pas de script, pas de message malveillant, mais des bannissements inexpliqués. Si vous ne voulez pas que vos biens soient bannis à volonté par les créateurs, ne jouez pas à ce jeu ! ゴミゲームだ。特定のプレイヤーに対する悪意ある差別があり、勝手にプレイヤーアカウントをロックしている。チートもスクリプトもないし、悪意のある発言もないのにアカウントがロックされる。もし自分の財産が作成者に勝手にロックされることを望まないなら、このゲームはやめておけ! Juego basura, con discriminación malintencionada hacia ciertos jugadores, bloqueando cuentas a voluntad, sin trampas, sin scripts, sin comentarios maliciosos pero suspendiendo cuentas. Si no quieren que sus propiedades sean suspendidas arbitrariamente por los creadores, no jueguen este juego!
无缘无故被封禁 制作组可能家里要出点事情咯
P2W Mit DREI extra ♥♥♥♥ Mehr als 30€/Monat Überflutet mit Boter und Cheater
I played this game every day from the day I started until my account was terminated. There's a real game here, made by two people, and I want to say that first. What kept me was the classless skill system, and the fact that crafting actually matters — gathering, forging and combat are tied together. If you want to go further, you have to learn the life skills first. That design is why I stayed. At level 60 a blacksmith quoted me 2,000,000 for a single weapon. So I became a blacksmith myself, and I never charged anyone for it. There are a lot of players running around with weapons and rings I made. That only works in a game with a genuinely player-driven economy, and it's the best thing about this one. On 2026-09-19 my account was terminated. I was given no reason. That isn't an oversight — the developer has stated publicly that they will never provide specific reasons for bans, as a matter of policy. I'm leaving a positive review anyway, because the game itself earned it. But I want anyone starting now to know the trade: - Bans come with no stated reason, and no stated duration — and a ban with no end date is, as far as I can tell, a permanent one. - There is no route to a human review. I filed an appeal through the official channel and received no response. - It happens at scale. The developer's own published moderation report shows 4,054 accounts auctioned in a two-week period, 3,744 of them permanent. The game is free, so you're not risking money. You're risking time. And you need to be careful: there are things the client lets you do that will still get you banned, and you may not think you did anything wrong. I'm not going to argue my own case in a review — that isn't what this is for. I just think that's a decision people should get to make knowing both sides. I had a good run here. Kmitty, I'll miss you. 我从进游戏那天玩到账号被终止,几乎每天都在。这里有个真正的游戏,两个人做出来的,我想先把这句说在前面。 留下我的是职业技能系统,以及"制造真的有意义"这件事——采集、锻造和战斗是绑在一起的。你想打得更远,就得先学生活技能。这个设计是我留下来的原因。 60 级的时候,铁匠给我开价 200 万做一把武器。于是我自己当了铁匠,并且从此不向任何人收费。现在游戏里有很多人手上拿着我做的武器和戒指。这只有在真正玩家驱动的经济里才成立,也是这游戏最好的地方。 2026 年 9 月 19 日,我的账号被终止,没有给理由。这不是疏漏——开发者公开说过,他们作为政策永远不会提供封号的具体原因。 我依然给推荐,因为这游戏本身配得上。但我想让现在入坑的人知道代价: - 封禁不给理由,也不说明期限——没有结束日期的封禁,就我所能判断的,就是永久。 - 没有通往人工复核的渠道。我通过官方渠道提交了申诉,没有收到任何回复。 - 而且是成规模的。开发者自己公布的封禁报告显示,两周内 4,054 个账号被处理,其中 3,744 个是永久。 游戏免费,你赌的不是钱,是时间。而且要小心:有些客户端允许你做的事,仍然会让你被封,而你未必觉得自己做错了什么。我不打算在一篇评价里为自己辩护,那不是评价该干的事。我只是觉得,这个决定人们应该在知道两边的情況下自己去做。 我在这里有过一段很好的日子。Kmitty,我会想你的。
GOATED
46等打雪山打了1小時多才能升1等左右 有點坐牢
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 57 | 60% | Free | |
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| $0 | 3.4K | 68% | Free | |
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| $0 | 0 | — | Free |