
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
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Engagement
Reviews
Themes across 1183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
對這遊戲很失望玩了兩個禮拜無故被永久封鎖了 回覆給官方永遠只是得到罐頭訊息 官方團隊您好: 我寫這封信是想正式對我的帳號封禁提出申訴,並誠懇地請求官方團隊重新、完整地調查我的案件。 Game ID: OoTToO 等級: 70 Steam ID: 76561199068545098 我想盡可能準確地說明當時發生的情況。 當時我正在 Deep Sea 區域的其中一張地圖練等,但很遺憾,我現在已經不記得確切是哪一張地圖。遊玩一段時間後,我感到有些疲累,因此將角色移動到地圖左上角的傳送點附近,之後便讓角色停留在那裡,並沒有刻意進行任何操作。 大約上午 11:30,我離開電腦去休息。當時我的角色只是站在傳送點附近。大約 12:30 回到電腦前時,我卻發現自己已經無法登入帳號,並得知帳號遭到封禁。 對此我感到非常困惑和意外。就我的記憶而言,我的角色只是在我離開電腦期間,在傳送點附近停留了一個多小時。我沒有刻意使用 Bot、外掛、漏洞,也沒有試圖違反任何遊戲規則。 另外,我也希望官方能考慮一個與遊戲規則溝通方式有關的問題,尤其是對於英文理解能力較有限的玩家而言。 據我了解,遊戲不允許玩家長時間站在原地持續攻擊。如果玩家長時間維持不動並持續攻擊,畫面上可能會出現英文警告。然而,對於英文理解能力較有限的玩家來說,他們可能無法立即理解這個警告的具體意思,也不一定能馬上知道究竟是哪一種行為受到限制。 這個問題在練功或進行 Boss 戰鬥時可能尤其容易造成誤解,因為在某些情況下,玩家站在固定位置進行攻擊可能是很自然,甚至是必要的行為。玩家可能會持續攻擊,卻沒有意識到這種行為持續一段時間後可能會觸發反作弊或反 Bot 系統。 我完全理解並支持遊戲需要防止 Bot、作弊、利用漏洞以及其他破壞遊戲公平性的行為。然而,我認為「玩家故意利用遊戲漏洞」與「正常玩家因為不了解遊戲限制或警告而產生誤會」之間存在非常重要的差異。 如果我的帳號是因為我離開電腦期間所偵測到的某些行為而遭到封禁,我誠懇地希望官方可以重新檢視實際證據,而不是單純依賴自動偵測系統的結果。 我在這個帳號上投入了相當多的時間,目前已經達到 Level 70。我也曾經在遊戲中投入真實金錢,包括購買商城道具以及月費訂閱。對我而言,我很難理解自己為什麼會刻意冒險讓一個投入這麼多時間與金錢培養的帳號遭到封禁。 我並不是要求官方給予我特殊待遇,也不是要求官方忽略遊戲規則。我只是希望我的案件能夠被公平且仔細地重新審查。 如果官方系統偵測到我的帳號存在異常行為,我非常希望官方可以告訴我以下資訊: 系統偵測到的具體異常行為是什麼 這些行為發生在什麼時間 哪些證據導致我的帳號遭到封禁 這次封禁是由自動系統判定,還是經過人工審查 我願意完全配合官方的調查,也願意提供任何可能有助於釐清情況的額外資訊。 我也誠懇地希望官方團隊能夠重新檢視我的帳號歷史、遊戲紀錄、登入活動以及其他相關證據,再做出最終決定。如果這次封禁是由於系統錯誤、誤解或錯誤偵測所造成,我懇請官方解除對我帳號的封禁。 我理解維持一個公平、安全的遊戲環境,對開發者與玩家都非常重要。我只是希望官方能確認遊戲規則確實被正確地套用在我的個案上。 我花費了非常多的時間培養這個 Level 70 的角色,而這款遊戲對我而言也非常重要。我真心希望官方團隊可以再次仔細調查我的案件,並給我一個公平的機會回到遊戲中。 非常感謝官方團隊願意花時間閱讀我的申訴,也感謝你們願意考慮我的情況。
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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无缘无故封禁我的账号? 1、没有挂机刷怪 2、就11小时游玩时长,平常只有空闲时间玩 3、甚至我还氪金支持游戏,希望这游戏越做越好,玩家不是人? Why was my account banned for no reason? 1. I was NOT AFK‑farming at all. 2. I only have 11 hours of playtime, and I only play in my spare time. 3. I have even spent real‑money supporting this game, hoping it will keep improving. Are players not treated like human beings?
垃圾游戏 乱封 正常打怪练级 给你爹封了 牛大了
什麼強就砍什麼 血祭搭分身回盾強,沒魔放技可以扣盾造成循環,能說的上是技能build的玩法被砍爛,變成改扣血,搞的你要降攻速或拔掉分身 直接造成一個流派玩法死亡 影步全傷害覆蓋強,現在給你加冷卻,從撐高攻速跟加點增加持續時間可以全覆蓋增傷,現在硬是給你多了兩秒多的空窗期 這遊戲什麼buff強,就會被怎麼砍 我笑了 更新超慢,然後廢技超多,不加強其他技能,每次更新大砍強勢流派核心技能,把人家dc流派攻略直接搞到創流派者刪文 另外這遊戲內容你跟我說已經做十年 我笑了 roadmap是預計什麼時候有什麼重大更新 不是讓你畫未來想出什麼餅,而且光畫個餅就好幾天沒消息,這效率到底是啥鬼 更新只有剛開服勤更新,然後就開始拖了 海外社群看起來很維護作者,說啥作者有本業所以刻意放慢更新速度 我笑了,商城營利賺飽飽還會有人幫說話 估計要再做下一個十年了
Pretty fun. MS fans will enjoy this, but it's really its own thing, with a very different (though still fairly deep and robust) style of itemization. Skill-based, rather than class-based, so builds are fairly open-ended, with some limits. Sometimes lag, at least for me. A bit of an overcrowding problem rn, though hopefully this gets resolved.
纯SB游戏
多开脚本不封。外挂闪现吸怪不封。 封买金老板。 真牛逼
very cute game so far with lots of promise
I downloaded out of curiosity expecting to play for a few hours at most... Obviously being a solo dev project you can't go in expecting super in-depth systems or perfectly balanced gameplay but the game is already a lot better then it was 2 weeks ago with the dev pumping out updates daily (sometimes multiple times a day) based on player feedback. If you are the type that enjoys grindy looter games, what's there is fun and honestly pretty addictive. As other reviews have pointed out, there is a bot problem in the lower level areas (as there is with most F2P MMOs) but outside of the starter zones i've not had to report a bot in ages so the GMs seem to be keeping on top of them pretty well.
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Where this game's players are, estimated from review languages.
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