
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
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Reviews
Themes across 1183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is genuinely fun, and I really like it! But! The ban system in this game is absolutely infuriating! It will completely shatter your passion for this game! You might just go to sleep because you're tired of playing, and when you wake up, you find your account has been banned for no reason! When you appeal, they just copy and paste responses at you and won't clearly point out which rule the player actually violated! High-level players in particular need to be extra careful! I simply cannot understand your behavior! This is the most absurd thing I've ever encountered in all the games I've played! Also! Those of you who haven't been banned, stop mocking others here! Maybe you'll be the next one to get banned for no reason! Don't think it's funny! This is just the reality of it!
I have lots of fun grinding
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I recommend this as much as I recommend maplestory
垃圾游戏GM 乱封号
We leveled together all the way from Sand Cave to Deep Cave. They put a ridiculous amount of time into this game—learning the mechanics, testing builds, helping new players, writing guides, and genuinely contributing to the community. I honestly cannot think of any legitimate reason they would have been banned. If I absolutely had to come up with one, I guess they were simply too addicted to the game, leveled too efficiently, and got mistaken for a bot. Apparently being good at grinding is suspicious now. What makes this even more frustrating is how the game handles progression. Whenever players find a high-EXP map and level “too fast,” the EXP gets nerfed. Of course, the first wave of players already got to enjoy the full benefits before the nerf, while everyone behind them is left with a slower grind. So instead of helping newer or lower-level players catch up, these nerfs actually widen the gap between early high-level players and everyone else. The people who got there first keep their advantage. The people coming later get worse EXP. And if you grind too efficiently anyway, maybe you get banned. Great system. It’s honestly incredibly discouraging to watch dedicated players who actually care about the game, contribute to its community, and spend hundreds of hours understanding its systems get punished without even being given a clear reason. At this point, apparently the safest way to play is to make sure you don’t level too quickly.
trash game, mất thời gian
乱封号,gm有国家歧视
一款一星期游戏体验就能走完命运2八年路的史诗级粪作。 是的,和D2一样,最好玩的日子永远停留在你刚入坑的那些年,除非你是在年7男女同大乱斗入坑——同样的,除非你是现在入坑的SR。 游戏的给人的刷刷刷新鲜感很强,但是到50级之后就是十分漫长和无聊的赛博牢房和服从性测试,典狱长Chaomoon把自己的木琴尸块套皮丢进大同小异的坟墓里,给她们注入漫威丧尸宇宙的量子病毒让她们变得血条超标并且强迫你在对他木琴的肃清中每10+分钟做一次服从性测试以免你在上了一天的班中真的有那么几个小时能享受一会儿游戏而不是又进入了一个新的赛博牢房。 很难想想chaomoon是从哪里学来的这种他自己被亲生父亲受精数量一般的数值设计。梅尔沃放置110级采矿升级的经验是42769801,即42M;vespera从2915级升到2916级的经验是4.2B。而我们chaomoon的SR呢?从77升到78的经验是5B,50亿。chaomoon一定是自幼就和自己仁慈的天父发生过无数次体内中出才能够第一时间如此果断的想到这种连放置、增量游戏都不敢想象的数值,因为他的体内真的有这么多活跃的圣精来支持他感染神圣梅毒的大脑继续思考。而玩家如果想完成这次升级需要在一个没有人抢怪的高自己很多级的地图里上蹿下跳并且不间断的做服从性测试5小时才可以。这5小时还是在效率最高的金字塔隐藏图才能做到。你说为什么不去洞7?因为高你更多级的人正在摧毁chaomoon直肠的最深处。在这里只有更强大的玩家才能给chaomoon提供他需要的快感,chaomoon才会把经验赐予他们。 是的,这游戏每6级换一次装备、滚木一般的装备优质词条出率和chaomoon对组队经验机制的修改导致了一种资本社会一样的阶级分化,不过这个资本社会是有终局的,那就是chaomoon和他无能的KKK团队,他们像种族骑士一样根据自己的好恶对玩家进行无情的道德审判,口口声声的封禁所有rmt行为但是对世界频道里不断刷新的us dollar交易宣传视而不见。肆意的封禁着排行榜上所有高等级的玩家来发泄他们在现实中因为被蓝冰摧毁而人生失意的不甘与愤懑,在dc里幻想着自己凭借sr成为将圣三位一体统一在自己身上,将自己的国降临在了全球,时刻需要听讼别人的赎罪并把手机调成振动塞进肛门。 不要下载这个游戏,他只会给你带来不幸。
罪责如下: 1.除了信仰,什么强砍什么,所以都去玩信仰吧 顺带隆重介绍我们信仰的主属性精神, 拥有提升MP最大值,提升MP回复量, 同时对信仰伤害的提升与其他派系主属性相同的同时, 还以一半的效益提升魔法,还有小部分远程和近战收益 详情看https://bili.bi/Souls/的数据模型 2.封RMT到了疯魔的地步 管不好外挂,管不好多开工作室 但是管得好小额RMT, 宁愿人工一个个查交易记录去人工臆断是否RMT也不愿意处理外挂。 比如你的朋友缺1000W金币打造装备,你借给他了也算你RMT, 1千万大概什么概念呢,一件毕业装备的胚子拍卖行一般都要2~3千万往上走, 而打造一枚96级属性要roll的戒指,材料费就已经来到了500w 意思是你玩到后面1kw都不够你塞个牙缝,就这个地步他也判断你RMT。 3.看到大量玩家在一个地图刷怪, 他给的方案不是提高其他地方怪物的数量, 而是分三次削了兔子洞的怪物刷新数量, 在第一名满级的同一天下午直接砍废了组队经验, 导致每个人各自为战,不愿意组队分经验。 即使他后面声称这只是bug(笑 你猜我信么,就前面那个德行 4.在dc上随意招募游戏内管理员, 更为可笑的是,仅仅是有人在非官方管理员面前挑衅, 这人就被永久封禁,哈哈,土皇帝不过如此了。 5.女游戏制作人,不承认自己的失败,在dc享受别人称呼她为Queen 声称差评中99%都是子虚乌有的诽谤。 还哭诉为什么每个人都欺负她,可笑。
Its a great game, excellent character expression options, its still early access and people complain too much about issues that are patched the next day. Will stick around for a while.
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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