
Soul's Remnant is a 2D platformer MMORPG focused on social gameplay and exploration! Customize your character, and conquer dungeons and bosses in this mysterious world. Play with friends or make new ones - just watch out when night falls!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

Soul's Remnant is a free to play 2D platformer MMORPG by Chaomoon, with a focus on social gameplay and exploration. Customize your skills with our classless system, team up with others, and defeat monsters, bosses, and dungeons together!
Venture into the mysterious world of Soul's Remnant with friends or meet new ones along the way - just watch out when night falls!

2D platformer MMORPG with a cute and colorful pixel art graphics style
Large world to explore with lots of monsters, bosses, dungeons, and secrets to find!
Classless skill system and various stats to build your character with
Lots of equipment of various rarities to find and upgrade
Challenging dungeons and bosses for your (and your friends) to conquer
Guild system with various perks for you and your guild to unlock
Full crafting and gathering system, with many recipes to unlock and items to craft
Comprehensive quest system that provides various fun missions to complete for rewards
Befriend 10 villager NPCs and learn their stories! Each with their own unique personality
Lots of player-driven and party-based content, such as parties, party grinding, housing, and player shops for a full player-driven economy!
Full soundtrack of 40+ originally composed songs, all written, composed, and produced by Chaomoon

Hi, I'm Chaomoon! For 8 years (from 2016 to 2024), I developed Soul's Remnant alone as my passion project. Over years of hosting public playtests, the game developed a community of dedicated players, and grew to be something larger.
Now, working towards bigger and better versions of the game, the team has expanded, with Rajah joining the team since 2025 to help with future updates and development!

Community feedback has always been a crucial part of Soul's Remnant's development, so feel free to join our community and leave feedback for us, as we continuously work towards making the game even better!
Genres
Stats
Engagement
Reviews
Themes across 1173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Put in 20 hours into the game over 2 days. got disconnected during a game update. Logged back in after the update was done - only to get a message that i've been banned. no reason, no proof, no real place for an appeal or to lodge my error. Can't recommend a game where your progress is erased for no reason. That's 20 hours of my life i wont get back. :(
纯垃圾游戏 蠢白皮知道是国人直接封号
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏更新得极慢,胡乱BAN人,环境烂得不行
三天一小改、五天一大改,剛組好流派明天就給你砍成渣 等級成長曲線有夠崎嶇,一張圖待半年,還要連坐個三小時的牢 剛研究好一套流派,投入大量時間跟資源下去,隔天直接被砍成廢鐵 熱門技能一直砍,弱的技能死不增強。先砍暗炎再砍血祭,數值全用腳在填 要砍技能又不給玩家免費重製,資源耗盡升完級隔天技能又被砍廢不能玩,完全把玩家當白癡在教你玩遊戲 剛買月卡直接果斷退坑,耖你媽的真的被噁心到了 三天一小改、五天一大改,刚组好流派明天就给你砍成渣 等级成长曲线有够崎岖,一张图待半年,还要连坐个三小时的牢 刚研究好一套流派,投入大量时间跟资源下去,隔天直接被砍成废铁 热门技能一直砍,弱的技能死不增强。先砍暗炎再砍血祭,数值全用脚在填 要砍技能又不给玩家免费重置,资源耗尽升完级隔天技能又被砍废不能玩,完全把玩家当白痴在教你玩游戏 刚买月卡直接果断退坑,耖你妈的真的被恶心到了 Minor patches every three days, major rebalances every five—just finished my build, and by tomorrow it’s completely nerfed to dust. The leveling curve is absurdly steep. Stuck on the same map for half a year, plus getting dragged into three hours of collective punishment every time. I spent tons of time and resources researching a build, only for it to be rendered useless overnight. They constantly nerf popular skills while weak ones never get buffed. First Dark Fire, then Blood Sacrifice—feels like they’re balancing numbers with their eyes closed! If you’re gonna nerf skills, at least give us a free respec. Sinking all your resources into leveling up, just to have your skill gutted the next day and rendered unplayable? They’re straight-up treating players like idiots and forcing their own vision down our throats. Just bought a monthly pass and I’m immediately uninstalling. ♥♥♥♥ this ♥♥♥♥♥♥♥♥, I'm utterly disgusted.
Positive: I haven't been banned yet for going afk (I also afk away from enemies). Not so positive: If you are on a controller, the beta is very much so beta. It lacks a lot of QoL functionality, like sane inputs for the skill menu (It is hard to get the input you want), the ability to toggle your hotkeys instead of having to hold to use a different set, the ability to not trigger a map change when you open your menu and try to look at the map, the ability to click certain buttons on the map, etc. One thing that could be changed would be chords. Perhaps a button chord (such as down on joystick + the trigger buttons) to swap skillsets or equipment would be useful? The gameplay isn't that interesting either. You basically just fight against other players for monster kills. That is the entire difficulty of the game in a nutshell. Other players are competing for the same resources. You often have players that are clearly overleveled one-shotting entire maps in moments, forcing you to keep changing channels until you find a map that isn't having that issue. Note: There is no guarantee that there will be a channel without the farming issue. You can also have the issue where harvesting sometimes is a bit odd where it might harvest a further node than you are at if the nodes are close enough together. Annoying if you are looking for a specific node or a node spawns near a portal/secret entrance. Players can hide or obscure important elements like the chest in the spawn or certain NPCs (especially if the player is new). There does not seem to be anything that prevents players from placing shops near important elements as long as it doesn't cover the element, which can be confusing for newer players who might think an NPC is a shop + player. Another annoyance is that if you are gathering instead of trying to compete for loot, semi-random boss spawns disables gathering mode. Especially annoying on controller since it is a whole process to switch skillsets and you might not have time for that in some situations. This matters because if the reports are true that people are getting banned for going afk near enemies, this is probably why: They switch to gathering mode when something happens and then get kicked out of gathering mode when a boss spawns. Mixed: The loadouts for equipment is essentially a new inventory. This is good for holding more items, but also kind of bad for if you want to have similar loadouts except for maybe a change of a weapon. I get that they need to make money, but it is annoying to have inventory space as shop items. Not sure if there is any way to get these in game.
no work
乱封人,lj游戏
game's good, negative reviews are mostly botters and RMTers that got banned
This game is ok ish , nothing amazing . Did not long enough to learn everything but from what I have experienced its enough for me to make the review . To much going on the screen , UI is absolutely clattered with junk and notifications . Lack of gear of any kind at your level , completely 0 information at what level map you are on and what type of mobs you are fighting . Game is full of bots right after tutorial area , 3-4 bots sits in several spots on the map and killing entire map of mobs with massive aoe attacks so you as a new player already have no chance to kill whatever amount you need to progress . Lack of any story or sense of progression , from to quest to quest you seems to get more and more mobs to kill, and all you get is a bit exp and gold , 0 gear to get you going . Game become repetitive very fast and therefore very boring . Toxic and rude community . Completely pointless to ask anything in the chat , they laugh at you and call you names just for fun without helping at all - I have checked this on 5 different account just to be sure , and on 5 different occasions happened the same thing , you ask a question and they call you an idiot or worse and tell you f off . Avoid at all cost .
请大家不要折磨自己,搬砖也有更好的选择。 就两个人开发,纯弱智,找不到自己的定位,她们真的觉得有人会愿意手动按几个小时去刷他的材料和那少的可怜的经验,玩到七十级后,想升一级要花的几个小时的时间或者半天。当你质疑为什么会这么难的时候去主城就能看到才30多级的开发者,原来是他根本就不玩自己的游戏啊,反正两个人开发的游戏,他们想怎么改就怎么改,等他自己到七十级上不去了就估计又要改经验了。 听到了无数人说被封号,纯挂机刷子游戏,有一点挂机行为就要被封号,干脆都别玩了,司马游戏。 游戏内容其实并不多,纯靠恶心卡人登记浪费时间。 眼睁睁看着5000人在线到500人,已有取死之道,开发者加油继续活在自己的小世界里。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 3.4K | 68% | Free | |
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