No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Inspired by Dark Souls and other souls-like games In a world drowned in decay and silence, you rise — a hunter of lost souls. Every fight, every fall, and every victory shapes your strength. Collect souls, forge your power, and face the lords who rule the dying lands. - Combat Precise, timing-based battles inspired by classic Souls-likes. Every strike and dodge matters — learn enemy patterns or perish. Fight human foes, beasts, and ancient lords that test your skill and patience. - Souls & Progression Collect Souls from fallen enemies and spend them to grow stronger. Level Up Stats like strength, dexterity, endurance, and faith. Risk vs Reward: Die, and your souls are left behind — reclaim them or lose them forever. - Weapons & Upgrades Discover, forge, and upgrade unique weapons and relics. Enhance damage, scale attributes, and unlock powerful weapon paths. Experiment with builds to find your perfect balance between speed, power, and survival. - Lords of the Land Each region is ruled by a corrupted lord — fallen champions bound by their past. Defeat them to reclaim their souls and restore balance to the wasteland. Every lord introduces new combat challenges, lore, and rewards. - Endurance & Rebirth Every defeat is a lesson. Every victory brings you closer to the truth buried beneath the ruins. Rise again, stronger, and face the endless cycle of life, death, and rebirth.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Inspired by Dark Souls and other souls-like games In a world drowned in decay and silence, you rise — a hunter of lost souls. Every fight, every fall, and every victory shapes your strength. Collect souls, forge your power, and face the lords who rule the dying lands. - Combat Precise, timing-based battles inspired by classic Souls-likes. Every strike and dodge matters — learn enemy patterns or perish. Fight human foes, beasts, and ancient lords that test your skill and patience. - Souls & Progression Collect Souls from fallen enemies and spend them to grow stronger. Level Up Stats like strength, dexterity, endurance, and faith. Risk vs Reward: Die, and your souls are left behind — reclaim them or lose them forever. - Weapons & Upgrades Discover, forge, and upgrade unique weapons and relics. Enhance damage, scale attributes, and unlock powerful weapon paths. Experiment with builds to find your perfect balance between speed, power, and survival. - Lords of the Land Each region is ruled by a corrupted lord — fallen champions bound by their past. Defeat them to reclaim their souls and restore balance to the wasteland. Every lord introduces new combat challenges, lore, and rewards. - Endurance & Rebirth Every defeat is a lesson. Every victory brings you closer to the truth buried beneath the ruins. Rise again, stronger, and face the endless cycle of life, death, and rebirth.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 0% | Free | |
| — | 3 | 100% | Free | |
| — | 8 | 82% | Free | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $0.99 | |
| — | 1 | 80% | Free |