Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
An epic adventure through a cursed wilderness of monsters, traps and magic. Begin your journey here! (Parts 1 and 2 not required.) + Explore everywhere - move freely through the world, any way you want, creating your own unique story + New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two + Thousands of choices - all are remembered, and shape your adventure + Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses + Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents + New spells to discover and new magic to master + Five Gods, all with different quirks and powers + Start your adventure here, or load your characters and choices from Part 2 + New music from "80 Days" composer Laurence Chapman + Two new 3D hand-drawn maps to explore by Mike Schley The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your wits or fight your way through - play with honour, or lie, cheat and steal - the choices are all yours. From the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! series. An interactive story told through thousands of choices, all of which are remembered, where no two adventures are the same. Adapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone). Using inkle's unique inklewriter technology, the story is written in real-time, built around your choices and actions. Praise for the Sorcery! series: * "I love this app... better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction of the Year, Pocket Tactics * "Some of 2013's best interactive storytelling" - IGN * "inkle's adaptation of Sorcery! takes the genre to a whole new level" - Kotaku
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 12, 2026 — Sep 17, 2026 · 34 readings
Google Play shows “50,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Modeled estimate, not a reported figure. How we estimate →
An epic adventure through a cursed wilderness of monsters, traps and magic. Begin your journey here! (Parts 1 and 2 not required.) + Explore everywhere - move freely through the world, any way you want, creating your own unique story + New time beacons allow you to alter the world dynamically - travel through the present, or into the past, or mix the two + Thousands of choices - all are remembered, and shape your adventure + Thirty new enemies, including seven deadly serpents, each with their own strategies - and weaknesses + Swindlestones is back! The game of bluff and deceit is back, with new, smarter, opponents + New spells to discover and new magic to master + Five Gods, all with different quirks and powers + Start your adventure here, or load your characters and choices from Part 2 + New music from "80 Days" composer Laurence Chapman + Two new 3D hand-drawn maps to explore by Mike Schley The land of Kakhabad is a wilderness - a ruined desert, a tangled forest, cruel mountains and fissures, all guarded by seven fearsome serpents. But you must cross this land if you are to reach Mampang and the Crown of Kings. Rely on your wits or fight your way through - play with honour, or lie, cheat and steal - the choices are all yours. From the creators of TIME's Game of the Year 2014, "80 Days", comes the third instalment in the acclaimed Steve Jackson's Sorcery! series. An interactive story told through thousands of choices, all of which are remembered, where no two adventures are the same. Adapted and expanded from the million-selling gamebook series by legendary game designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux) and co-creator of Fighting Fantasy and Games Workshop (with Ian Livingstone). Using inkle's unique inklewriter technology, the story is written in real-time, built around your choices and actions. Praise for the Sorcery! series: * "I love this app... better than any gamebook ever was in your head when you were a kid" - 5/5, Interactive Fiction of the Year, Pocket Tactics * "Some of 2013's best interactive storytelling" - IGN * "inkle's adaptation of Sorcery! takes the genre to a whole new level" - Kotaku
Stats
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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