
Sömmad gets you on an adventure in a self-overlapping VR maze to find a diamond with help of your friends outside VR. In this local multiplayer, walk freely in a large VR maze, make decisions with friends, and challenge your guiding skills using a mazy map!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My children and I just spend a good 45 minutes just waundering around our front room. OMFG this game is so much fun, sure it's just walking through a maze but you walk for what seems like for ever, in your play area, and if the person guiding you has any sence you make it to the end. It felt odd to know you're in your play area but walking for so long you must be next door by now. The only thing missing is more levels.
The core mechanic is super cool. A huge maze in your real world playspace. No teleportation just real world walking. As a "Demo" its great. Tho there is almost no replayibility at the moment. You have one map you can beat in 5min or less. And wile the art style is nice. I would like to see more variety in things placed around the maze. Works fine with rift even tho it's not listed.
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Modeled estimate over time.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Roomscale didn't seem like it was big enough. The people I know wouldn't want to solve the maze so I had to do it by myself which isn't fun.
Love this game because all your movements in the game are also in real life (no unimmersive teleporting) however been forced to delete one of my favourite vr games because the rooms is much bigger than my vr space so spend 100% of time playing this game pressed against a real wall and keep getting put back to the start of the maze as you are not allowed to walk through the walls in the maze. This is understandable but sometimes there is no choice because there is not enough play space The game really needs a way of changing room size, please add this.
had to drag my head/headset against my wall to be able to play this, so it appears that even a 2x2 area isnt enough. I know it was advertized as needing a 2.5x2.5 play space, but i tought they would at the very least make it playable for those with slightly smaller playpaces managed to get to the end however, but it was very dispointing as theres only a diamond in a chest, thats it. No celebration or even something saying that you "win". just feels hollow, like something is missing. Its is free, however, and only took me 10 min to beat the game. So if you have the space, play it, if you have even slighlty less than 2.5x2.5, which is a majority, not reccomended.
Ingeniously made game, definitely check it out.
It would probably be fun to play if I had an entire movie theater to play in (because for whatever reason the devs didn't care about the majority of VR users). The only things I can really say for it is that the game starts up, and has a good framerate. Maybe this review would be a little different if I could you know, play the game.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
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+1 免费 没中文 必须VR 《索玛德》(Sommad) 《索玛德》正式发布 我们很高兴于今日发布《索玛德》,让所有人都能体验这款游戏!希望大家玩得开心 :) 尽管游戏已正式上线,我们仍期待你的反馈与支持,以便进一步将《索玛德》打磨成更出色、更完整的作品。——Rovago 工作室 《索玛德》即将发布 我们自豪地宣布,《索玛德》即将上线。计划于八月初发布,敬请关注更新动态并帮忙宣传 :) ——Rovango 工作室 关于此游戏 《索玛德》将带你开启一场 VR 叠层迷宫冒险,你需在 VR 设备外好友的协助下寻找钻石。在这款本地多人游戏中,你可以在广阔的 VR 迷宫中自由行走,与好友共同决策,并借助复杂的地图考验自己的引导能力! 游戏中的迷宫与地图以 “空间叠层结构” 为核心机制构建,玩家无需通过传送即可在庞大的 VR 迷宫中自由行走探索!这种自由行走的体验,很容易让人忘记实际游戏区域仅局限在 2.5 米 ×2.5 米的狭小空间内。为带来更具沉浸感的体验,游戏采用非对称设计,让 VR 设备外的所有好友都能参与其中,他们需借助迷宫地图,引导 VR 设备内的玩家前行,极具挑战性。 该游戏是一款关于 VR 空间叠层结构与低成本本地社交 VR 的实验性作品。奥尔堡市立图书馆的访客们已体验过这款游戏,并给予了高度喜爱,因此我们希望通过 Steam 平台,将这份体验分享给全球玩家。 注意事项 《索玛德》的 VR 迷宫需 2.5 米 ×2.5 米的游戏空间。 游戏设有两种角色 —— 探索者与一名或多名导航者。 作为 VR 设备外的导航者,你需在副屏幕查看 VR 迷宫地图,引导佩戴 VR 头显的探索者前行,极具挑战。 作为探索者,你需在导航者的协助下四处搜寻钻石。 《索玛德》由苏莱・塞鲁布戈(Sule Serubugo)、德尼莎・斯坎塔罗娃(Denisa Skantarova)和尼古拉・埃弗斯(Nicolaj Evers)在马丁・克劳斯(Martin Kraus)的指导下制作完成。希望你享受 VR 行走的乐趣,并成功找到钻石 :)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.