
Get ready for the next-generation off-road experience! Drive powerful vehicles and overcome extreme open environments to complete dozens of challenging missions solo or with up to 3 friends!
Most likely between $25M and $70.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 90% | approximately $41.7M |
| PlayStation | $129.99 | 85% | — |
| Xbox | $39.99 | 72% | — |
| Epic | $29.99 | 95% | #37 |
| Nintendo | $39.99 | — |
Cheapest copy: ≈ $15.58 on Nintendo · Canada (−48%). Compare 8 prices in 4 markets →
Reviews
Themes across 1814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
SnowRunner is one of those games that either clicks immediately or gets uninstalled after a couple of hours and never touched again. But if it does click… it really stays with you for a long time. At first glance, it might look like just a truck-driving mud simulator. But in reality, SR is about patience, planning, and those small victories that somehow feel huge. You’re not just “finishing a mission quickly”, you’re actually pulling a stuck truck out of a swamp after 20 minutes of struggle, and somehow feeling good about it. The core strength of the game is its physics. Mud, water, snow, ice - none of it feels like decoration. It behaves like an actual obstacle. Trucks sink, slide, lose traction, and every move needs to be thought through. Sometimes the shortest route is a trap, while a long detour turns out to be the only viable way. Progression is also very satisfying. You start with weak, barely functional vehicles that struggle to move forward, and gradually unlock stronger trucks, upgrades, tires, winches, and more. And every upgrade actually feels meaningful, not just cosmetic. The maps are large and atmospheric: forests, mountains, snowy roads, abandoned industrial areas. At some point, you start enjoying just driving around with calm music or even in silence, it becomes almost meditative. But it’s important to be honest: this game is not for everyone. It’s slow, sometimes very slow. There are moments when you spend 15-25 minutes rescuing a single truck and start wondering, “Am I even playing a game or working a job?” And that’s just part of its identity. However, if you accept the pace, SR becomes surprisingly addictive. It’s not about speed, but about overcoming obstacles. And when you finally deliver cargo through a nightmare route, it feels like a real achievement, often more satisfying than many fast-paced games. Overall: SR is a great choice for players who enjoy calm but challenging gameplay where patience and planning matter. If you want action, it will feel boring. If you want something to sink into slowly and steadily overcome difficulties, it’s almost perfect.
Fizikleriyle ortamlarıyla benim çok keyif alarak oynadığım bir oyun. Zorlu yollar ve bazen tek yanlış hamle sebebiyle goatı başı dağıtmak ne kadar yorucuysa yükü ulaştırmak bir o kadar ödüllendirici bir hissiyat yaratıyor bende. Bir haritaya girince scout araçlarla kulelere öncelik vermek en mantıklı şey bence önünü görmek açısından haritada. Kesinlikle öneririm kolla oynuyorum dediğim gibi çok keyifli indirimlerden sezonları da çekerseniz çok daha fazla seçeneğiniz olur
这种牢游戏你能玩得下去,做什么事情都会成功的👍
tem lama pra cacete
Let it be known, that i am not a car/ truck guy.. A forewarning, bit of a learning curve at the beginning, but you will do just that, learn. Don't capitulate to your weak flesh and mind and look up what to do on google. Use your gray and the steel provided to persevere. So, it is, surprisingly fun, more so than i was expecting at least. There is actual gameplay here that unfolds that i was not expecting. Saw one review that described Snowrunner as the "darksouls of driving games" .... in a weird way... this is actually spot on. the world is empty, aside from the occasional wildlife, leaving you with that lonely, lost feeling. The world is your enemy and your vehicle is your weapon. You watch the land, learning its form and how to move around it. cutting through it inch by inch, taking your time not to fall for its traps, but even the careful fall victim to the sneaky earth, ready to envelope you at any time. but fret not, you are not without power, not without tools.. ... you will learn to wield them or you will yield to the elements... never to be heard of again.. game play = shockingly like a 8 graphics = 8 ( in my opinion, graphics really dont need to be better than this) performance = 5 , you have to disable HAGS to reduce stuttering and while this removes pretty much all of it, there still some hitching/ getting bogged down in certain scenarios, seemingly huge jumps in gpu utilization for what appears to be no reason, especially if you want to run msaa x 8 at 1440 + AGIAN, IT IS HIGHLY RECOMMENDED THAT YOU DISABLE HAGS. overall = still 8, the random performance bogs are either 1.) ignorable or 2.) you can remove them by reducing graphics settings. they are, ultimately, entirely avoidable. The game is just that, a game, and these days, that is appreciated. Soo many devilopers (intentional) these days dont know what a game is, they probably have never studied game science, and probably have never really played games in their life. They took some shat class at their local community college or devry or Full Fail University, that taught them the basics of coding and how to work with blender, adobe, photoshop, and unreal engine 5 and think they are qualified to make games that affect generations of people. They use it as a vehicle to show the world their "Art" and try to push their agendas or pander to a specific group of people for some cringy social media virtue signaling, to show how "enlightened" they are. When your meme of a social message becomes more important than the product, you are no longer a developer, but instead are a "Deviloper". You have become a parasite, who's whole existence is a faux pas. Anyway, game is game, and game is good. Have a good one gents, 07
Jogo excelente e muito viciante, mas exige muita paciência e tempo livre. Se você gosta de desafios de carga pesada e simulação física real, vale muito a pena!
Devs would rather use AI than support human labour. No thanks
Gross, I stepped in Saber Interactive.
Maybe a fun game if you're unemployed. I mean, nobody wants to be the guy calling a game about being stuck in a rut boring, but, ya... after your 20th minute of being stuck, one might lose interest. This game is the dark souls of being stuck in mud.
Generative AI slop from cowards “Stella who? I had to ask Claude because I have never spoken to her or seen her. We have already said we are using AI for certain parts of the game and will update the Steam page once we have finalized the feature set.” - CEO who needs less input on projects and more PR training