
Smart Cube is a first-person puzzle game where you have to escape from a scientific experiment. Get ready to have your intellect tested!
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
Languages: English, Romanian, German, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish, French, Portuguese - Brazil
Engagement
Reviews
Hui, so stark hat seit langem kein Werbetext mehr übertrieben fürchte ich. Nicht falsch verstehen, das Spiel ist durchaus nett und ich bedaure nicht die Spielzeit, aber es hat weder eine Story, noch forderte es mein Intellekt. Geschweige den spielerisches Können. Es sind 50 Level und die meisten sind so kurz, das man mit überlegen, schauen und machen nach 90 Sekunden fertig ist. Nur bei wenigen brauchte es mehr als 3 Minuten bei mir. Zumindest der Rest stimmt, die Performance ging in Ordnung, der Stil ist sehr reduziert aber stimmig, Steuerung und handling passte. Gut gefallen hat mir die musikalische Untermalung, elektronische Musik aber nichts das einen jetzt total nach vorn treiben wollte. Ich sehe es als Einsteigerspiel, um zu sehen ob einem ein Egopuzzler liegt, oder für jüngere Naturen, reines Gameplay halt. Wer daran gefallen gefunden hat, kann sich ja dann an längeren Sachen probieren, so etwas wie, mhhh, Metamorphic, Qbeh-1: The Atlas Cube, Q.U.B.E. 1 und 2, ReSizE, die Rethink Reihe, Gimbal Gravity usw., usw., gibt ja für viele Gameplay Teilbereiche die passenden Egopuzzler.
Игра средненькая. Суть - добираться со старта до конца уровня, иногда ставякубы, иногда предварительно ища кубы. Еще есть прыгалка. 1,2 часа и вся игра пройдена. Самая фишка - стыковать кубы с гранью, так высота увеличивается на 1 и длина тоже. Разнообразия музыки не видел, нет, за час не успела надоесть. Да, есть сложности с управлением персоонажа в воздухе, решается небольшой скоростью перед прыжком. На данный момент адекватная цена (брал за 21 р), сложных уровней всего 2, часто кубов хватает с избытком (1-2 даже остаются). Среднее время на уровень 40-120 секунд. Вообще игра ориентировалась на другую игру в стиме - Qbeh. Уровни получились несложные, я ожидал подгорания, но коварством здесь и не пахнет))).
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 39 reviews with recorded playtime.
[h1]꧁ MEHHH ꧂ [/h1] Miało być chodzi mysl i się teguj a jest wilkie meh [h1]Fabuła[/h1] Ni ma [h1]GRAFIKA[/h1] Jak widać [h1]Muzyka[/h1] powiecmy ze jest i tyle ... [h1]Rozgrywka[/h1] W sumie mamy stwaic kostki i roziwozywaci zagadki by dosjc z punktu a do punktu b w wilkim skurcie mimo ze gra jest po polsku to czasami jednak z logiki gry czasami nie wiadomo co zorbic dalej [h1]Podsumuwjąć[/h1] Z taka cene to defintywnie nie jagby było za jakoś mała sume to by było jeszcze okej to zbey tak jakos tako tyknaci ale tak to niesty meh nic nowego nic odkrywczego ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
Cute little game. Kept me busy for a night. Could use more achievements, like "reach the finish-point with all possible items" or something. Some levels were way to easy and I had to give myself additional challenges to make it harder, but it's been a fun romp and there are to few of such games. Maybe a Level-editor of some kind that is hooked to the workshop?
There's no reason this needed to be UE4 and $10 at launch. I'm just shy of the half-way mark and so far the greatest mechanic the challenge has to offer is left-click under your feet as you spacebar. The height of gameplay has been climbing a tower and changing accent colors. Things may differ in the later half, if they do I'll refresh my statements. If this were Source I'd rate otherwise; I'd compromise that it's a decent precursor to kz_ maps and something good for offline on a hand-me-down, but it's not, even though it sorta is, so I can't.
It's a good concept and I can't complain about the graphics it's well designed visually, however the only thing that makes this game even semi-difficult is the floaty jumping. Saying that though I would rather play a million games like this than a match 3 game and for £0.79 (I got it for £0.39) I honestly don't expect it to be in the same league as the Portal or Q.U.B.E games. All in all a nice experience. The achievements are practically thrown at you just for completing each level. The colour achievements are so easy to get, maybe they would've been a little more satisfying to get if the colours were locked until you found each one hidden in certain levels? Maybe the level achievements could be to finish levels under a specific time?
我贼喜欢这游戏,闲的无聊通关了两次 还有没类似的游戏推荐qwq
Very nice. Not too killer. I like that. Just swap/walk the cubes across the floor in level 28.
Basit ama sıkıcı bir oyun. Ufak tefek bulmacalar istiyorsanız güzel.
Un juego cortito, puzzles nada del otro mundo y un precio bajo. No es el mejor juego del mundo pero si tenes unos pesitos de más lo podes comprar.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.