
SlapBR is a simplistic, horror battle royale. You can compete with friends, create and join rooms, and become terrified as you hide-slap-block your way to victory.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
slaptastic
♥♥♥
slappy battle is
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
THIS GAME KILLED MY PARENTS
This game changed my life FOREVER it has AAA Quality and deserves to be Number 1 on steam
Arguably the best game I have and will ever play in my life. What is there NOT to like about the game? The graphics are something out of a AAAA+ game, like seriously I don't think Bethesda could make a make that looks and feels this good. The Developers did a great job with the story telling of the map, the log cabin is not only scary but has such a way with displaying a truly unique story. I recommend this game because Slapping your friends in a story rich game is such a fun way to hang out and have fun.
SlapBR isn’t just a game it’s an experience that wraps itself around your senses and refuses to let go. From the very first step into that dimly lit forest, you can feel it. The soft crunch of your movement, the faint flicker of your flashlight cutting through the darkness it’s like the game is whispering to you, pulling you deeper. Every sound matters. Every shadow feels alive. The 3D audio doesn’t just play in your ears… it surrounds you, crawls along your skin, and makes your heart beat just a little faster. And then there’s the simplicity — pure, beautiful simplicity. No complicated weapons, no clutter. Just your hands. Slap. Block. That’s it. But somehow, that minimalism turns every encounter into something intense and personal. When you see another player — or hear them before you see them — there’s this electric moment of tension. It’s raw. It’s immediate. It’s addictive. The pacing is perfect. Five minutes doesn’t sound like much, but in SlapBR, it stretches and compresses at the same time. One moment you’re wandering, lost in the eerie calm of the forest… the next, the walls are closing in, the pressure rising, your senses firing all at once. You don’t just play the game — you react to it. What really makes it unforgettable is how it messes with your perception. The repeating trees, the enclosed space, the feeling that no matter what you do, something is always coming — it taps into something deeper. It’s unsettling, but in the best way possible. Like the game is quietly reminding you that control is an illusion… yet still giving you just enough power to fight back. Every slap, every block, every narrow escape it feels earned. It feels real. SlapBR doesn’t overwhelm you with complexity. It overwhelms you with atmosphere, tension, and sensation. It’s the kind of game that stays with you after you stop playing lingering in your mind, replaying in your thoughts, calling you back for “just one more round.” And you always come back.
Revolutionary game, there's nothing I would change, it should receive a reward. It's incredibly engaging and I recommend this to everybody I meet.
I was geniunly PWNED by Glinko. I AM NOT A SLAPBR MASTER.
This is the best game i have ever played, game of the year.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Free Fire: 9th Anniversary | $3.8B | 129.2M | 87% | Free |
| Temple Run 2 | $2.2B | 9.9M | 82% | Free |
| PUBG MOBILE | $2B | 48.6M | 86% | Free |
| Free Fire MAX | $1.7B | 31.5M | 89% | Free |
| Sniper 3D:Gun Shooting Games | $1.4B | 18.3M | 92% | Free |
| Among Us | $1.4B | 13.6M | 78% | Free |