
Defend a neon megacity from zombies raining from the sky in a fast first-person action roguelike. Choose a doctrine, bend time, build devastating upgrades, survive 15 escalating waves, and chase a place on the global leaderboard.
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About
Defend a neon cyberpunk district as infected rain from a breached corporate lab. Skyscraper Security: Zombie Rain is a fast first-person action roguelike where survival means more than keeping yourself alive.
Intercept falling threats, protect humans, and strengthen your defenses through 15 escalating waves, culminating in a confrontation with the Scraper.
All four Defender classes are available from the start. Choose the weapon and fighting style that suit your approach:
Skyguard: Control the airspace with a stable, long-range rifle.
Breacher: Crush close-range ground threats with a powerful shotgun.
Deadeye: Line up precise hand cannon shots and pierce through infected.
Masochist: Wield a cyber-katana, chain close-range strikes, and commit to a Focus execution charge.
Each class begins with its own combat doctrine. Reach Wave 8 with a class to unlock its alternate doctrine for future deployments, bringing the full arsenal to eight distinct doctrines.
Combine Level-Up cards and System Shop upgrades between waves to shape your build.
The drones move the Rescue Grid automatically to catch falling humans. Protect those rescues and collect SS Coins to spend on grid and district upgrades.
Defeated infected drop Bio-Samples. Collect them to gain levels and earn SS Tokens for Level-Up upgrades. Balance your spending between personal firepower and the systems keeping the district alive.
Hold Focus to slow the world, line up attacks, and regain control when threats surround you. Attack during Focus to unleash your doctrine’s powered attack, spending extra Focus on top of its ongoing drain.
Dash to reposition and parry hostile projectiles with your own attacks. Your gunfire and katana can both intercept incoming fire.
Face increasingly dangerous infected, including later-wave Brutes and Jumpers. Prioritize targets and protect the grid: infected that land in it—or are struck by hostile charging projectiles—become Overcharged.
Fight through Wave 15 and defeat the Scraper to unlock Hard mode. Earn alternate doctrines, pursue in-game achievements, and return with new ways to approach the next deployment.
Compare your performance on global leaderboards and follow worldwide Defender statistics.
Enable optional Online Records to publish completed-run scores, achievement unlocks, and anonymous Defender death reports. Your local progression and in-game achievements remain available with online publishing turned off.
The full game expands beyond the seven-wave demo with:
All four classes, including the cyber-katana-wielding Masochist, available immediately
Eight combat doctrines, including four earned alternates
Waves 8–15, later enemy types, and the final Scraper encounter
Unlockable Hard mode
Persistent doctrine and difficulty unlocks
In-game achievements
Global leaderboards and worldwide Defender statistics
Genres
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Languages: English
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $955 | 10 | 90% | $2.79 | |
| $943 | 7 | 86% | $4.99 | |
| $467 | 6 | 100% | $4.99 | |
| $0 | 127 | 81% | Free | |
| — | 0 | — | — |