
Skybound is a 3D exploration platformer focused on fun, fluid movement mechanics, parkour and environmental puzzle solving.
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About
Explore, Parkour, Save the world!
Skybound is a game about exploration with an Exhilarating movement system. Using Bells abilities to bring the world back together!
Skybound is a 3D exploration platformer focused on fun, fluid movement mechanics, parkour and environmental puzzle solving. You play as Bell, a young archaeologist exploring mystical floating islands in search of ancient artifacts. Use Bell's specialized equipment - including a Grappling Anchor, agility boots, and mastery over the magical "Flow" - to investigate ruins untouched by explorers for ages.
Swing through the sky, traverse the islands and meet its curious and whacky inhabitants. You've got a contract to fulfill and mysteries to unearth!
Please note that this is only ACT 1, more acts will be made if the game is positively received!
In Skybound you can EXPLORE three different islands.
By using Bell's GRAPPELING HOOK.
And once you've mastered the MOMENTUM and FLOW of the game you'll be FLYING like this:
And Most importantly, you can destroy oh so many POTS! Some even contain collectibles!
And if your good enough you might make it to the global Steam Leaderboards!

Bell wasn't exactly what Professor A. N. Curia - who studies anicent human civilization - expected to receive. Shipped to the Professor archaeologist as "Human Remains", the package contained something far more alive: a baby. Turns out, raising a human is excellent for research (and admittedly, pretty adorable).
Growing up, Bell took to her mentor/parent's work in a big way. She spent countless nights under the blanket reading about lost civilizations, and even more time tagging along on excavation trips. Eager as ever, she learned fast by studying artifacts, documenting ruins and decoding ancient texts. By seventeen, she'd shaped into a fine archaeologist in her own right.
Now she's got her very first solo job! The client came through Professor A. N. Curia, so they must be reputable. The mission is straightforward: retrieve an artifact from the ancient and mysterious sky islands and prove she's a real archaeologist. This is the beginning of something great!
But as Bell explores the floating ruins, something feels... off. Questions keep surfacing that don't quite add up. What exactly does the client want with this artifact? And why all the secrecy?
Skybound is a demo created over 6 weeks by a multidisciplinary team of students from many different universities together for a semester at DADIU (Danish Academy of Digital, Interactive Entertainment). This project brought together aspiring developers, artists, designers and composers, all of whom have never worked on a game of this scale before, and with this tight of a schedule.
While we're incredibly proud of what we've accomplished in such a short timeframe, you may encounter bugs or rough edges along the way. We appreciate your understanding and hope you enjoy exploring the sky islands with Bell despite any hiccups!
Thank you for playing our game!
Genres
Stats
Languages: English*, Danish*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10. short but sweet. cant wait for more!
awesome and chill light adventure game!
very fun game, no idea how its free.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hallowlight bölümünü geçemedim çünkü bozuktu hallowlight bölümünden sonrasına gidilmiyor
The game seem awesome, and I would love to finnish it, the only thing is that I have MANY graphic problem, where stuff disappear in front of me but they are still here, big rocks, bricks texture on wall, clay pot etc... just don't render sometime and only render when I look at them from different point of view, sometime it's whole trees, and the thing where you can launch your ancre on also doesn't render, it make the game difficult for me, and a video setting could be a big help in my opinion. I tried but in the desert level the whole stone tower disappear while I'm on it most of the time, I need to orient my view in certain angle in order to see it, the puzzle inside after the portal don't render half the time, it's really hard to navigate in those condition, If this game have an update for this kind of problem I would really love to enjoy it fully because I like the gameplay but for now, for me it's impossible to play it
.
Игра не очень понравилась, но пройти пришлось
Such A fun game! From the gameplay to the music everything ties into one another perfectly. The cute little companions you meet along the way really gives you the company you need when completing the challenges, 10/10 game loved it.
fun game, although not the best game. i got enraged really easily
Приключенческий платформер с элементами метроидвании: игрок исследует парящие острова, преодолевает препятствия, сражается с врагами и открывает новые способности, позволяющие попасть в ранее недоступные зоны. Мир игры выполнен в стиле фэнтези с акцентом на вертикальные путешествия и воздушные локации. Плюсы: живописные локации — парящие острова с уникальной архитектурой и природой создают захватывающие виды и мотивируют к исследованию; прогресс через способности — новые умения не только усиливают персонажа, но и открывают ранее закрытые маршруты, поощряя повторное посещение зон; динамичные бои — сражения с противниками требуют реакции и тактики, разбавляя платформенные испытания. Минусы: сложность навигации — из‑за вертикальной структуры мира и множества уровней легко потерять ориентир и запутаться в маршрутах; высокая сложность некоторых участков — отдельные прыжки и битвы требуют многократных попыток, что может утомить менее опытных игроков; редкие точки сохранения — длинные отрезки без чекпоинтов вынуждают проходить большие куски заново после смерти. Итог: подойдёт любителям платформеров и метроидваний с фэнтезийным сеттингом — впечатляет красочными парящими локациями, системой развития персонажа и динамичными схватками. Может разочаровать из‑за запутанной навигации, высокой сложности отдельных этапов и нечастых точек сохранения, усложняющих прохождение.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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