
Sick of playing non-violent sports games? Kill your opponents instead of watching them roll around the ground like babies. Skull Ball Heroes lets you suck at e-sports and still have a great time harassing your enemies, scoring goals, and being an overall champion. 4v4 Online PvP murdery soccer.
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Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese +2 more
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
R.I.P.
Какие-то странные люди ставят минусы сырой игре... На моем гавноноуте, все быстро и нелагает. Странные ощущения получил от игры)
gfx is good, physics kinda off, loading very slow, gameplay & skills too dull & easy...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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kravina
Игра «Skull Ball Heroes» предлагает яркий, но поверхностный геймплей с элементами аркады и головоломки. Графика насыщенная, а атмосфера мрачная — как подобает «скелетам». Управление простое, но механика бросков и взаимодействия с объектами кажется шаблонной. Повторяющиеся уровни и отсутствие глубины в сюжете снижают заинтересованность. Звуковая дорожка соответствует стилю, но не запоминается. Подходит для быстрого развлечения, но не станет долгосрочной находкой. Оценка: 3/5.
Sadly it looks like this is yet another early access game that'll be left incomplete.
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Edit: Just wanted to give massive props to the developer for replying to pretty much everything anybody posts at the moment. It's rare in my experience for a dev to be quite this courteous, active, and polite. So yeah, I have a lot of faith in this game getting consistently updated over time. Nice game, good polish, and +1 that you can play with bots even though they're smarter on some modes than others. Really hope more people will download this considering it's free and all, since I think it's intended to be played mostly by human players. If the developers don't make it easier to figure out who's online or make the bots more aggressive, I'm worried I'll have to change this to a negative review, which would be a shame since I see a lot of potential in the game. But as it stands there are enough good points that I hope people can give this game a fair chance. Graphics are good (it's UE4 after all) but there's also a nice and refreshing minimalist feel to the interface, designed to be played quickly and in little bites like the Unreal Tournament series. (That's the feel I got at least.) So many MOBAs insanely make themselves pay-to-play on Steam, like $20 or more to even purchase the original game. To me it's a genre that's meant to be free, at least when you enter it. Not to mention, how many have Mac versions from the start? So I hope people will give this a try.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.