
Sirius Online is a unique, easy to play Space Action Shooter with ongoing progression. Join the Ranks of the Terran Reclaim Forces or the Sirius Colonial Council today and fight for your Faction! Explore forgotten battlefields, find Treasures, create an empire and rule the universe!
Modeled estimate, not a reported figure. How we estimate →
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Languages: English**languages with full audio support
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First, remember that this is Early Access. It's not complete, it crashes, it has exploits, it has bugs, it has issues. If you don't want to help make it better or want to spend you hard earned money on a finished product, don't buy this game. Also know that this game has everything going against it. A failed kickstarter, a single developer, and a game engine most people haven't heard of. This is reason enough to simply avoid buying it. I took a chance on it after hearing how involved the developer was - and every review that points this out is absolutely correct. Dex is on ALL. THE. TIME. If you want to see the developer ACTIVELY engaging players every day, getting feedback, revealing the short and long term plans, the ideas put into the game, then this is what you want. Dex is super involved and the community is supportive of new players. He has a Herculean work ethic, and that is why I'm glad to have bought the game - to support a developer who is passionate and consistent. As for the game itself, there isn't a lot to do. Blow up pirates, their hideouts, mine, PVP, complete missions, and explore around. Only 2 tiers of spaceships are available at this time. Combat feels soft, mining requires flying over chunks of asteroid to pick them up, and there's no customization to anything. The list is long and changing all the time. It's getting better, it's growing fast, and it's going to be a great product. Get in now and help!
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Modeled estimate over time.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a dead game, it is no longer online. It has no business still being up for sale on steam.
Let's be fair. It's an early access game. It's been coded by ONE PERSON. It has a lot of thigs to improve yet. Said this, let's review: My first impression wasn't that good. The models aren't that "wow". the planets are ok. The controls response, the menu, a lot of things is missing. The first word that came to my mind was "Refund". But then, why not to give it a try? Why not to support someone coding on huge game all by him (or her) self, as it apperas to me not only for the money, but the fun of it too? I really think that in the time to come, this game will become memorable. Today? Today is an incomplete game. but someone once said "I have a thing for children, dwarfs and broken things." If you expect a triple A game, don't buy Sirius online. If you expect a gem to run smooth and looking real in your 4k monitor, don't buy it. BUt, If you want to be part of something living, and support something that has a great chance of becoming an amazing experience, BUY IT!
can't get past char creation. no idea what the game even looks like.
The game is abandoned.
我操死你!昨天刚买 今天就折扣啦?
Bloß nicht kaufen! Das Game war nie mehr als eine instabile Tech-Demo. Der kläglich gescheiterte Versuch einen Freelancer-Clone zu erschaffen. Viel Potential von Anfang an verschenkt und gescheitert an der harten Realität des Marktes, da das Projekt für eine Ein-Mann-Nummer einfach zu groß war. Man könnte es auch Scam nennen.
...Esta abandonado...imposible de jugar....no se les ocurra gastarse el dinero...no pasaran de poner su nombre de piloto y ver unas figuras (hombre) (mujer) en ropa interior...patetico y vergonzoso que siga vendiendose...cual trampa para incautos como yo...:(
Трешовый космический симулятор. Кривой в плане управления, интерфейса, да и в плане обучения. По сути главное чему учит обучение это управлению, а ради чего собственно в это играть совершенно непонятно.
its dead !
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.