
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Most likely between $1M and $2.8M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $2.88 on Steam · Ukraine (−71%). Compare 15 prices in 15 markets →
Reviews
Themes across 1885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Really good game, but begging for more content. I was really expecting to unlock some sort of endless mode/map maker after finishing the campaign, but there's nothing, not even a text box that pops up to say the games finished. Took me 6 hours to get all the achievements, but I feel like there's potentially a game with 100's of hours of playtime here with workshop support and a few content updates. Hopefully the developer isn't finished with it just yet. All in all a little overpriced for the what there is, but still worth it if you're into tower defence games.
Silly little dumb game. It was good for blowing 6 hours and $8 on, no regrets. Watching the weapon effects is pretty satisfying. Basically why I grabbed it.
garbage
Without guns this is a water simulation game.
Short but fun and addictive
This physics based tower defense feels great. I think not having workshop or mod support is a big mistake, as well as having not enough maps to beat or an endless waves level or procedurally generated maps... The amount of grind required is fine. Would wait for a 20% discount or more to buy.
Fun. Reminds me of playing flash games but with some modern approaches.
ultra dopamin
시간 죽이기용으로 할 만은 한데, 맵 디자인을 너무 대충한 거 같음 특히 마지막 맵은 너무...
关卡太少了,希望有工作坊,多一点官方关卡