
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Most likely between $1M and $2.8M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $2.88 on Steam · Ukraine (−71%). Compare 15 prices in 15 markets →
Reviews
Themes across 1885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
positive critical· bar length = how often the theme comes up
Reviews
-
Doesn't quite hit a satisfying finale for me. It's really really close to being a good game, but it needs to try more things with the strategy elements.
Fun and addictive but extremely short playthrough.
핀볼 맵은 존나 너무하네 ㅋㅋㅋㅋㅋ
Again I would prefer mixed reviews. The bones of this game is SOLID. Really good upgrade system, nice levels, good mechanics. There's just not enough of it, especially for the price. Without me afking on it, it would probably only take a few hours to beat all of it,. and then there isnt any replayability at all. it needs a couple more turrets , a dozen more levels, a workshop, etc. I hope the dev sticks and updates it
垃圾!!!就你看到的的那么多!! 多出一丁点都没有!!! 只能1折入手!!! 不能再多了
not enough content
it's fun but kind of easy. i would still give it a thumbs up if it wasn't 10 bucks for 5 - 7 hours of playtime. and that is for all achievements
needs more content
It's a weird one for sure as the game has solid bones and is a great twist on the usual TD game. The specs are fun, the missions/maps can be pretty challenging when considering where to place your towers to be the most effective. The problem for me comes from the grind. You need to repeat the maps over and over in order to grind out the credits upgrade the stuff you need to stand a chance on the next level. In itself it's not a bad thing but you can end up just repeating it over and over with no challenge waiting to be able to do the next level to any level of success. The maps also seem somewhat randomly put together and you can end up putting together a defence for somewhere the orcs never go because of the layout. Theres odd tracks that you need to take into account which definitely add a layer of challenge but when you get to a level that's just full squares, theres no way for you to really plan for where the orcs are going. I think this would be fantastic if there were more levels, less grind, and more thought out maps instead of the randomly strung together. Right now, it's cheap, its fun for a while but it's not something I'll be actively recommending to people as it's very repeative.