
Battle for galactic dominance in this real-time 4X strategy game with unrivaled scale! You’ll explore, expand, exploit, and exterminate through military force, diplomacy, trade, culture, influence, and other underhanded tactics.
Most likely between $9.6M and $27.1M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 1024 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gave it a decent try but it is unbalanced to an insane degree try any PvP at all and u will understand
老游戏 但是之所以不建议入坑的原因在于 他只能当做群星代餐 但是这个代餐最大的问题就是舰队战 这个问题不明显在于 如果是直接各种资源拉满以及随机10人对战的设置 电脑自己消耗剩余的残留足够你清理 所以2-5人对战和原版设定不变 所以他的舰队战问题立刻暴露 也就是你可以去购买群星 群星的舰队战进行完全详细的设计与这个游戏形成鲜明对比 这个游戏的AI难度等于群星 也就是电脑开局作弊加持高 因而你要准备好舰队数量多 但是舰队战的问题将屎山体验拉满 1、没有队形机制 这就意味着你的船很容易送的快 尤其是初期 很致命 无意义逼迫玩家微操 2、AI接敌机制完全智障 实际上完全反应制作组根本没有对武器种类单独设计 即能够出现点防御的船 在AI操作下射击军舰 这就意味着你必须数量堆起来去避免AI傻逼的特点 也就是一个武器最起码你得做到本职工作 3、军舰各项数值做的更是毫无平衡性可言 也就是这个游戏根本不是带有依靠发展和科技升级产生绝对压制和军舰等级和科技形成绝对碾压 举个例子电脑直接300多轻型护卫舰直接射爆玩家 因为伤害被装甲抵消这个概念在这个游戏是不存在的 而且护卫舰的闪避导致只有极少数单位能够打中 这还没有算上武器弹道集中目标花费的时间 加上船只伤害 和船的血量 计算打死一个船所需时间和输出 从而重新设计舰队组成 而且我在说一下 一个小船 血量 护盾 装甲 加起来600-1000左右 因而他的难度后面的形容词就是对这个舰队战形成极致的讽刺 噩梦难度 你永远别想在这里赢 实际上不是玩家不行 是他整个舰队战设计就不行 换句话 你要是萌新对于游戏分析不懂 不要买这个游戏 去买群星 因为群星好在你只需要学会如何发展星球 直接一条战列舰都能压着电脑打 哪怕是大将最高难度 所以 这个游戏 但凡学会如何做舰队战和科技和舰队、资源平衡 早就能火 最次也是群星代餐 属于自己把自己弄成不温不火 纯属活该 面对反驳的人 就一句话 同样要进行大量计算 微操 练习等 也就是同样付出大量努力 我为什么要在一个过时且自己做的一坨屎游戏上面花费功夫 我为啥不去把精力放到现实生活或者街霸等同样高难度 但是高回报的 难道你在互联网只会骂人 引用B站HR的话 全是loser
Bought this game for Star Trek Armada 4 Mod. Couldnt be happier. Having played the original Sins, I have been in love with this franchise for a long time. Star trek Armada 3 mod was amazing. The devs are on a solid path with the new mod. Koodos to the developers of Sins for allowing such easy access to the gaming community.
A nice strategy game if you never played strategy games before. Otherwise, there are games that do the same thing better. Warhammer Dawn of War has better tactical battles Terra Invicta has better unit customization/tactical space battles Warcraft III has better anti-snowball mechanics AI War 2 has better AI/expansion planning/roguelike elements Etc etc Can't name something in Sins that would set it apart from other games of the genre in a good way. Guess it should be fun with friends but I ain't got friends that play this
ну ребят, не все киберкотлетки и рады поиграть друг против друга, я люблю ртс и компании, а в этой игре компании нет - собственно лор неизвестен, гг вп, отрицательный отзыв. Как говорится. спасибо что обманули и сделали неполноценную игру, я 8 часов в туториале провисел и рефанд не сделать уже.
This game is only good if you plan on playing the default game and arent expecting much from the AI. The AI, even with recent updates are absolutely useless. Teammate AI often times does literally nothing even on the 2nd highest difficulty while enemy AI will usually do something then just stop playing the game halfway through. The AI in this game is just awful theres no other way to describe it. As a co op/pve only player this is just game ruining and removes the fun out of any game when its 2 hours in and the AI is just camping in their territory forever. Everything else about the game is fine but I am begging for the AI to be fixed.... again. Modding is an entirely different nightmare. Mod.io is the WORST modding platform to use even worse than Paradox games workshop. Mods will show enabled and not actually be installed or will uninstall themselves. It wasnt until this most recent update that we finally got a progress bar for mod downloads so we know why its taking 20 minutes to install a mod. "Browsing" mods in game is absolutely terrible. There is no way to view the description of the mod or when it was last updated and when you change the filters or menus it just resets back to the default sorting where it shows everything. You have to do it through the website and hope the website doesnt bug out and refuse to download the mod to your game because theres no manual download. No game should EVER use mod.io. Its the worst modding platform I have ever seen and I have modded skyrim with hundreds of mods.
Very low quality chat GPT/AI assets and even a worse AI then the first game, not sure how that is even possible, Started a game with a friend after we picked up the full version game + season pass for 6 euros on a legit keysite (if you pay several hundred for this on steam lol) The AI gets massive starting resources, but after you beat it's first wave on impossible it'll never recover it's like the AI has no idea how to use a single resource, I can get past the very low quality AI work in a 6 euro game, but if the AI is entierly braindead and wont even expand beyond 4-5 planets when a player sits with 20-30 plants it's just regular AI trash that we're getting used to in 2026. If you can pick it up on legal keysites for very cheap sure buy it for MULTIPLAYER. the AI is 100% braindead, and guess what? - I'm not the only one that thinks that and even bring up more issues with the AI, 2 hours in a user posts that the AI still have not researched the basic tech levels that are basically free. --->>> https://steamcommunity.com/app/1575940/discussions/1/806845425982198279/ <<--- And what are the developers from scamdock scamtainment doing instead of working on the basic AI functions of the AI - they are putting all resources into DLC SEASON PASS 2, in a pure interactive greedy paradoxian fashion, So no, if you intend to play this as a single player game, I've seen AI scripts for minesweeper that are more advanced and has more time and work put into them! - This is a total embarrassment. https://www.youtube.com/watch?v=T1ss0FRChaA Oh a small edit to add in a few last words, instead of supporting steam workshop scamdock entertainment forces you go to 3rd party sites for "mods" instead of being user friendly on the platforms where they sell their games.
Огонь.
The Sins of a Solar Empire series has a special place in my heart, When I was young I watched my Dad play it all the time. When I got my first PC Sins of a Solar empire 1 was the first game I got, I played multiplayer with my dad all the time. When Rebellion released, I gathered all the loose change and cash I had collected at that point in my life and had about 40$ and bought Sins: Rebellion. My dad and brother got the game not long after, and it has been a game we constantly came back to and played for hours on weekends and holidays on LAN for over a decade. When I saw Sins 2 released and was in Alpha on the epic store, I wrote it off and forgot about it for years (never giving money to epic). Then it released on Steam, and I made an investment on the premium version. 80$ is rough, and the game at the start was in no way a good successor to Sins 1, but I held out. For the last year, the major updates and DLC's have transformed this game into not just a successor but a valuable addition to the franchise. I play this game with my family whenever we can find a few hours every few months. Would recommend this game, great gameplay, smooth performance, great mechanics. Looking forward to what this will turn out to be in a few years.
While I played the original game for years back in 2009 - 2016 and enjoyed the mods for it, I find that this newer version is mixed at best. The graphics, interface, and performance are much better and more satisfying. A lot of the gameplay systems have been streamlined and most of the tedium has been removed. However, the game quickly becomes repetitive with little variety (at least not without mods, and the modding scene is still tiny compared to the original game). Above all: The AI (computer-controlled players) are horrendously dumb and useless. I can beat the game easily on Insane difficulty, even against three AI players. This is laughable - the AI is dumber and duller than a bag of hammers. That removes much of the challenge and appeal, not to mention the replayability. After 40 hours of gameplay, I find myself bored to tears after enjoying the first 10 or 20 hours. Unless the AI is vastly improved (by several orders of magnitude) and the mods become more developed, I don't see any reason to touch this game. Maybe in a few years.