
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Discover the New World and fulfill your Manifest Destiny! The New World lies before you with all its peril, promise, and infinite possibility: your colonists anxiously follow you to shore and the treasures of an entire continent await you. But beware of your enemies! Angry natives and rival powers can encroach upon your territory. You'll have to overcome your foes with superior military strategy and wily diplomacy. Only then can you launch your revolution and declare your independence. Players control either English, French, Dutch, or Spanish colonists in the New World. This New World can be the historically accurate Americas (North and South) or a randomly generated world with varying resources and challenges. Overseeing economic, military, and political growth, you strive to establish independence from the mother country while competing with other colonies for control of the New World. Plant a foothold in the New World and establish your independence in Sid Meier’s Colonization! Play either the French, English, Dutch, or Spanish colonial powers, each with distinct characteristics and political situations. Customize your games and choose your own level of difficulty so you never play the same game twice. Designed by Sid Meier, who brought you Alpha Centauri and Civilization!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.29/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best CN #128, worst US #139 · 6 markets collected
US · last 30 days
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 22 | 70% | $2.49 | |
| — | 88 | 78% | $3.89 | |
| — | 13 | 80% | $2.45 | |
| — | 53 | 88% | $7.99 | |
| — | 13 | 82% | Free | |
| — | 88 | 78% | $2.49 |