
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Most likely between $2.6M and $7.5M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $17.99 | 92% | approximately $4.4M |
| PlayStation | $59.99 | 95% | — |
| Xbox | $59.99 | 96% | — |
| Nintendo | $59.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏做得好归好,但神人存档机制看笑了,隔了一年回来活该重开是吧。
Narrativa Desigual: A nova rota (Canon of Vengeance) adiciona personagens e contexto, mas a história ainda peca na execução. O roteiro sofre com a falta de profundidade emocional e diálogos que muitas vezes falham em transmitir o peso do terror cósmico aos jogadores. Design Ambiental Repetitivo: Embora elogiado pelo combate, o mundo semiaberto é frequentemente criticado por se apoiar excessivamente em desertos áridos e áreas urbanas em ruínas. Muitos jogadores acham o design visual dos mapas maçante e monótono. Cansaço em relação à narrativa repetitiva da franquia sobre desconstruir e derrubar o Criador, sentindo que esse pilar se tornou previsível. Um ponto importante: O jogo possui tradução para o PT-BR que é muito bem vindo.
I really wanted to like this game but it's just not for me. I'm a fan of Persona 5, so I was looking forward to this game. However, even though I enjoyed the combat system, the lack of an engaging story or interesting characters makes the game unenjoyable for me. If you're looking for a game with good strategical depth and interesting fusion mechanics, this is it. If not, then skip this game.
REALLY GOOD
设计魔王城的全价四万了
SMT V was a very underbaked game, Vengeance fixes many of the problems but doesn't address any of the real problems the game has. Magic in the base game was bad because the end game skills have way higher cost than comparable physical skills. Murakumo costs when maxed out around 10 MP when maxed out, does almighty damage, and has a base power of 275 and 330 on a crit. Moonlight frost, a move that's new to this game and gotten later, is a all hit pierce move that costs 100 MP (so about 20 when its maxed) and only has 200 base power. Magic can not crit. You have ONLY a max at 999 MP in this game, meaning in a lot of fights you just....won't have the MP to fight. Physical builds will. While magic can exploit the press turn system, its disingenuous to say that it "balances" the game as critting gives you extra press turns and you eventually will be critting more than you not crit on a physical build. There's other moves the nahobino gets in this game that DOES magic magic a bit better, but for the most part you might as well just die in a ditch. You need way more set up to get the magic MC to be on par with physical vs physical (you can get crits on magic but you need several demons, vs phys mc who just get phys almighty in the first area and does nothing.) in additon, phys almighty means that a phys MC gets to spend less on miracles. You wanna play around the cool press turn system exploiting weaknesses constantly to get more turns and do damage? Well too bad! Your better off playing a phys MC who can steam roll the game on even on the hardest difficulty! As the phys MC can invest in passives that increases his damage while the magic MC can't afford to until the end of the game unless you want to grind 5+ hours every boss. Whilst you CAN get magic to crit (and a skill that acts a charge to give out pierce, though impaler's animus is pretty terrible and remember, physical builds get phys almighty early meaning they do not have to deal with it, nor in the base game does impalers stack with concentrate or charge. You are JUST ♥♥♥♥♥♥ for using it) The game doesn't feel challenging, it just feels tedius. So many quest changes compared to the base game genuines ♥♥♥♥♥♥♥ sucks. You just flat out can not rely on your previous knowledge, the game OUTRIGHT has changes in it that punish you for doing so. You buy it on sale if you really want. I bought base V on release. If you want there's a safety DLC which means you can breeze though the game and just see the story.
Vengo de jugar gi que es puro leer y me encuentro con smtv venganze que tambien es puro leer, 1 minuto de accion por 10 minotos de lectura. Si eres fan de la lectura digital, es tu juego,, si no mejor ve por un buen libro.
Haha Charge and Hassou Tobi +9 go brrrrr
说实话之前没玩过真女神转生系列,只玩过P5r,让我对这个游戏报了太高的期望。整体玩下来感受就两个字,无聊!谜一样的跑图,无聊的战斗,玩到最后还是感觉很迷的剧情,真的感觉和P5r比差太多了,不是小众JRPG爱好者不建议尝试。
Weird anime pokemon thing with lame characters but fun demon combos and battling, I enjoy it well enough for $5