
Join Eldan and Dathan as they set off on a tricky mission which immediately hits disaster. Threats build up around them from the ominous Zerrlan sect. Can they find help on their way from the good Virtran monks? And more importantly, can they help you find Dathan's vanished sisters?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
在我满怀期待地打开《Shadows and Lies》这款游戏时,我原本以为会步入一个充满悬疑与智谋的世界,然而实际的游戏体验却并未达到预期的高度,甚至让我感到一定程度的失望。 首先从剧情设计层面来看,试图构建一个复杂且引人入胜的故事线,但实际执行却显得过于松散且缺乏连贯性。对话脚本粗糙,人物塑造单薄,以至于玩家很难对主角或其他角色产生共鸣,更别提被其背后的阴谋与谎言所吸引。情节转折点处理生硬,缺乏应有的铺垫和悬念,无法有效带动玩家的情绪投入。 其次游戏的玩法及操控体验并不理想。尽管游戏中包含了一些解谜元素和潜行机制,但在实际操作中,这些设计显得既不新颖也不够精巧。关卡设计重复度高,解谜环节往往缺乏足够的提示和逻辑性,导致玩家在游戏中频繁遭遇困惑和挫败感。此外游戏的操控反馈较为迟钝,动作捕捉不够自然,整体手感欠佳。 再者技术表现方面,画面质量与当今主流游戏相比存在较大差距,画面表现力不足,场景建模简陋,光影效果和贴图质量不尽如人意。音效设计也未能为游戏增色,配音表演平淡无奇,背景音乐乏善可陈,没有营造出应有的紧张氛围。 至于稳定性问题,游戏时常出现卡顿、加载延迟以及偶尔的程序崩溃现象,严重影响了游玩过程的流畅性和沉浸感。 总结而言,虽然在其概念上有潜力成为一个精彩的作品,但在实际开发和打磨过程中明显欠缺精细度和诚意。剧情乏力、玩法老旧、技术表现平庸以及运行稳定性不佳等诸多问题,使其难以在众多同类游戏中脱颖而出,给玩家留下深刻印象。诚挚希望开发团队能从这次作品中汲取教训,未来在项目制作上做出显著改进。
A great rpg by Kes and Indy. I appreciate the "rush" battle option. It has a sad storyline. It is well made, no bugs or freezes. I recommend giving this game a try!
"Nothing is true. Nothing is forbidden."
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
we need chinese. 我们需要中文。 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
I like the visibility off fights and the story line. this my third time playing.
The whole story was interesting, and the ending was a bit sad and feel shorter than other game that develop by Gemelle games. I like how some characters had classes that can be chosen since I like offensive then defensive, it was a great idea. The tutorial scroll appeared as a scroll when view was so much better than appeared as a dialog.
not bad
Good game - lots of battles. I don't like it when there are more characters than the party size allows (personal preference) - this is one of those - it takes the fun away from the game when you have to grind just to level up the additional people. This was a short game - probably only take 4 hours to get through it if you don't grind. Fun for a day - but not the epic story like Aveyond or 3 Stars of Destiny.
[b] Your opinion about Eldan?[/b] Cares to watch over Dathan, is mysterious about his past, he worries his wife will miss him. He wishes to have free time to talk about crops with Hygrod [b]Your opinion about Dathan?[/b] materialistic, superficial, disrespectful but will see what it is to be judged on appearances. He becomes conscious of people’s emotions, of how his father and sister felt when his mom died. [b]Your opinion about Eva?[/b] Cautious, very dutiful. Looks to say nothing until she found Lyndia hid her identity, then she looked down on her. She doesn’t see Dathan flirty’sentence towards her. [b]Your opinion about Kris?[/b] Ambitious, greedy, preposterous. He feels the opposite of Eva of his fame. He criticizes the hermit to like to be alone but it’s a quality to be able to self-love :p . In the end he speaks about ignoring insults that assert his pride. [b]Your opinion about the story and dialogs?[/b] The story starts casually with kidnapping. We have to save the 2 sisters but we’ll find out the enemy is not who we think. It’s pleasant to become aware of it. It’s about a character’s thirst for power opposed to the brother’s love for his sisters I would say. I like she got a lesson being defeated. The end is simple, kill the evil bosses. [b]Your opinion about the battles?[/b] The wolves' area soon became tedious with many wolves encounters. Silverbark Gardens is long but easy battles thanks to Combustion and Barrage. God bless the death ray against a boss. 2 styx hounds was doable thanks to Eva and Lyndia’ spells. I thought the evil boss battle to be hard having 2 bosses and foes but it was doable, maybe cos I’d level up a bit before this battle. Your opinion about the game's title screen and music?[/b] Shadows well name schemes against our team, the secret of the enemy and Lyndia’s identity. Lyndia being in front of us, we wonder why until there’s a twist. I love Landow epic battle music, it’s chilling and magical and the flute sounds well, Mash’s one very nice too. I find Wythiside’s music is to take life as it is in contrast to the over care of its inhabitants on the dead. [b] What was your favorite moment and why?[/b] Dathan crying out at wanting his sister to be born again. When we discover Zerlan isn’t the enemy it was cool to imagine the characters wondering then who we’re fighting for [b] How did you like the ending? Any twist you particularly enjoyed?[/b] I got hairy for a while when Eldan said we won’t go back to Peatfall again as I want to go to the missed secret rooms and a quest. I was disgusted it was true! [b] What's the game's best/strongest sides?[/b] Strong sides are misleading the player’s mistrust on the shrines, some epic exciting music. [b] Have you played other Aldorlea "collaboration" games (Sylia, Opaline, Undefeated, The Tale of a Common Man, The King's Heroes) and if so, how does this one compare?[/b] I’ve played all these games. It’s somewhat like The Tale of a Common Man uncovering the truth on who are the good and bad ones but with a weaker story. The unplayed character picks up on a playing one. The art of statues, the phoenix, Jullia has stature. It’s hard to remember all the games as I’ve played a long time ago. Its twists are nice but the story is ordinary.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Geisha World | $514.1 | 83 | 87% | $0.99 |
| The Most Awesome Game Ever Made | $515.6 | 67 | 94% | $0.55 |
| My Furry Maid 🐾 | $507.7 | 75 | 68% | $0.49 |
| C-4 | $520.1 | 63 | 90% | $0.49 |
| The Sacred Stone | $520.1 | 67 | 34% | $0.49 |
| Spearmint Goose | $520.4 | 63 | 86% | $0.99 |