
Experience the story of life on Earth like never before with SHADOWBOX: Mausoleum of Natural History, a virtual, interactive, and free-to-play museum featuring 3D scans of real fossils.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Experience the story of life on Earth like never before with SHADOWBOX: Mausoleum of Natural History, a virtual, interactive, and free-to-play museum.
Explore exhibits that detail the life, death, anatomy, and ecology of extinct species containing photogrammetric scans of real fossils. Examine fossils up close, and learn how to identify long-lost species in real life. Scan QR codes to read more about the science behind SHADOWBOX. Collect songs and audio logs to listen to as you explore. Run, jump, and climb on the exhibits, if you please!
As of the current version, Beta 2.3.0, the following exhibits are open to visitors:
Burgess Shale (Cambrian Period)
Maquoketa Formation (Ordovician Period)
Louisville Formation (Silurian Period)
Winnica Formation (Silurian Period)
Martin Formation (Devonian Period)
Silica Formation (Devonian Period)
Onondaga Limestone (Devonian Period)
Naco Formation (Carboniferous Period)
Westerville Formation (Carboniferous Period)
Kaibab Limestone (Permian Period)
Coconino Sandstone (Permian Period)
Dunedoo Formation (Permian Period)
Moenkopi Formation (Triassic Period)
Thaynes Group (Triassic Period)
Chinle Formation (Triassic Period)
Blue Lias (Jurassic Period)
Turney Ranch Formation (Cretaceous Period)
Moreno Hill Formation (Cretaceous Period)
Menefee Formation (Cretaceous Period)
Fort Crittenden Formation (Cretaceous Period)
Fruitland Formation (Cretaceous Period)
Kirtland Formation (Cretaceous Period)
Nacimiento Formation (Paleocene Epoch)
Green River Formation (Eocene Epoch)
Kerch Basin (Miocene Epoch)
The Geological Eras Tour
Real, False, & Phony Fossils
Your input will help the SHADOWBOX development team create the most accessible, informative, and engaging experience possible. If you have suggestions, feedback, or would like to report a bug, head on over to the Steam forums.
Genres
Stats
Languages: English
Engagement
Reviews
Such a creative way to blend gaming with informative content! I really enjoy how accessible and educational SHADOWBOX is. I can really get a picture of what paleontology is as a science because there is so much more freedom here than there is at an actual museum. While still early in development, I imagine that this project will only get better and better as time goes on. Highly recommend!
SHADOWBOX ile Dünya'daki yaşamın hikayesini daha önce hiç olmadığı gibi deneyimleyin. Gerçek fosillerin 3 boyutlu taramalarını içeren sanal, etkileşimli ve ücretsiz bir müzedir.
This game has so much cool content about dinosaurs, fossils, and history. You walk around these dark exhibits and they're all lit up really neatly - you can tell the creator was really thoughtful with the placement and lighting of the exhibits. There's TONS of very detailed 3D scans of all sorts of fossils and they're sorted into exhibits geographically and chronologically. It's like being able to go to a museum but better because it's free and at home, and you can get a closer look at everything, even jump around on top of the fossils. All of the exhibits are lit up to match the official color associated with the era the fossils are from, and there are cool maps to show you what the world looked like while these animals were living all that time ago! There is a separate examination menu, and a free camera mode. It just really utilizes the freedoms it has of being able to mess with scale and placement to create such a unique and engaging educational experience. 🦊🦖
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
Great idea, I can't wait to see how it develops! The QR codes are probably best replaced with in-game text bubbles, they just interrupt it a bit currently
Un progetto molto promettente da tenere d'occhio, specialmente se si è appassionati di paleontologia. Non vedo l'ora di scoprire come si evolverà questo vero e proprio museo virtuale. Essendo in accesso anticipato, chiaramente, i contenuti sono ancora pochi ma la speranza è quella di vedere aggiunte costanti e significative. La cosa più affascinante è che l'intero progetto è stato ideato da un vero e proprio paleontologo, con tanto di scansioni 3D ad alta definizione di fossili reali. Per certi aspetti mi ricorda le vecchie enciclopedie virtuali degli anni '90/'00, come ad esempio Eyewitness: Dinosaur Hunter, ma con la possibilità di vedere fossili realistici piuttosto che le vecchie illustrazioni.
A vivid blend of science, education and exploration manifested as a text-rich (and object-heavy) walking simulator awaits you here! If you like museums, virtual exhibitions, natural history and/or dinosaurs, such an experience is definitely not to be missed. It is truly a virtual museum like no other – quite literally, as you won't find it in the real world... And guess what? If you ever had that itch to get impermissibly close to a museum piece (say, a dinosaur bone or just any fossil) and rotate it in your hands, now is your chance to go wild (albeit virtually, of course)! 100/100 prehistoric teeth fossils!
I would LOVE to see more interaction with the Jurassic Period. I have always enjoyed learning about the Dinosaurs since 8th grade in Middle School. But I also loved to learn more about the other periods of time as well, like the period known as the Middle Pleistocene, where they had the Mammuthus, or Cave lion (Panthera leo spelaea), Woolly rhinoceros (Coelodonta). the Mastodon, the ground Sloth, the Short-faced Bear and so much more. Seeing this virtual museum brings back my child hood to want to learn again what I had lost growing up, the curiosity, the eagerness to want to learn and read more of such interests. Please keep adding to this wonderful exploration of history and I'll keep jumping in to learn more than what I was told in school. Thank you :)
"SHADOWBOX: Mausoleum of Natural History" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, "SHADOWBOX: Mausoleum of Natural History" is a software application that presents a virtual paleontology museum, but it's incomplete. I mean, when a developer doesn't even understand the difference between a software app and a game, what chance is there that they'll be competent enough to finish what they started or abide by their commitments under the Early Access requirements? Yeah, none. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 2 concurrent users[/b]... this is a dismal public reception. This was so bad they couldn't even give it away.
That's a wonderfull idea to make a digital museum of prehistory for everyone around the world to enjoy! I know it's still in developement but I ould love one day to see the translation to other languages as not everyone knows english that well. Right now I rate this at 9/10
Музей как музей.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.