No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Epic battles in the Underworld are waiting! Unite with friends and fight! The sequel to the famous Facebook smash hit with 40 million users! From the creators of Vector: Shadow Fight 2 is a nail-biting mix of RPG and classical Fighting. This game lets you equip your character with countless lethal weapons and rare armor sets, and features dozens of lifelike-animated Martial Arts techniques! Crush your enemies, humiliate demon bosses, and be the one to close the Gate of Shadows. Do you have what it takes to kick, punch, jump, and slash your way to victory? There’s only one way to find out... - Plunge into epic combat sequences, rendered in astonishingly lifelike detail by an all-new animation system. - Devastate your enemies with delightfully intuitive controls, thanks to an all-new fighting interface designed especially for touchscreens. - Enter the "Underworld" and fight with friends against fearsome bosses! - Journey through six different worlds full of menacing demons in this action-packed, adrenaline-fueled combat RPG with an immersive, intriguing storyline. - Customize your fighter with epic swords, nunchacku, armor suits, magical powers, and more. Shadow Fight 2. May the battle begin!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Epic battles in the Underworld are waiting! Unite with friends and fight! The sequel to the famous Facebook smash hit with 40 million users! From the creators of Vector: Shadow Fight 2 is a nail-biting mix of RPG and classical Fighting. This game lets you equip your character with countless lethal weapons and rare armor sets, and features dozens of lifelike-animated Martial Arts techniques! Crush your enemies, humiliate demon bosses, and be the one to close the Gate of Shadows. Do you have what it takes to kick, punch, jump, and slash your way to victory? There’s only one way to find out... - Plunge into epic combat sequences, rendered in astonishingly lifelike detail by an all-new animation system. - Devastate your enemies with delightfully intuitive controls, thanks to an all-new fighting interface designed especially for touchscreens. - Enter the "Underworld" and fight with friends against fearsome bosses! - Journey through six different worlds full of menacing demons in this action-packed, adrenaline-fueled combat RPG with an immersive, intriguing storyline. - Customize your fighter with epic swords, nunchacku, armor suits, magical powers, and more. Shadow Fight 2. May the battle begin!
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Reviews
Themes across 163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NOTHING BURGER AHH GAME🍔‼️⚠️ Your game doesn’t work, the hitboxes don’t work the slams don’t work and dodging magic attacks also doesn’t work. You can do all these things in the game sure, but only when the game lets you it constantly overtakes and overrides your moves to let the enemy win. It gets to a point where it feels scripted like it’s apart of the story to lose that much (which would be alright) but that’s not what it is, it’s a marketing ploy to make you pay the game creators real life money for in game energy. What does in game energy do? you ask? Absolutely nothing it’s a made up bar that runs out after every 5 matches…no video game creator is going to limit the amount of their game if they cared even a little bit about their game you made it with one star worth of energy so you get one star (can’t believe i actually got that far in the game i wasted so much time smh)
Ads Ads genuinely make you throw your phone out of the window every time you lose. Make the game 300x worse than it is. And no, you cant skip ads without sacrificing your battery health by closing and opening the game and no, the average player is not making an inapp purchase
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Trends
Price over time, from our own daily price tracking.
positive critical· bar length = how often the theme comes up
Whoa Add after every fight shouldn’t also have stamina since laptop ain’t gotta deal with it. As good as it was 👌
Об игре В прошлом была лучше, сейчас одна реклама, играешь в турнир реклама, играешь в выживание реклама, даже когда отключил интернет все равно реклама не советую играть пока не пофиксят эту дичь с рекламой, понимаю если есть просто донат, но реклама это жесть просто на каждом бою реклама.
Ads Love when you want some more coins and the ad doesn’t give you an “X”
Shadow fight 2 review Its rigged but alright
Great game Ten out of ten
Too Many Ads Complaint On iPad Air M2 11 inch Hello Nekki team, I’ve been a long‑time fan of Shadow Fight 2, and I really appreciate the work that goes into keeping the game alive. I play on an iPad Air M2 11‑inch, and I wanted to share some feedback about the ads. The forced ads after every battle make the gameplay feel interrupted, and it takes away from the experience that makes Shadow Fight 2 so enjoyable. I would really appreciate it if you could consider removing these ads entirely, or at least giving players a way to play without them for free. I understand ads help support development, but the current frequency makes the game difficult to enjoy. I hope you’ll consider adjusting this so players can focus on the gameplay itself. Thank you for taking the time to read this. I love the game and want to keep enjoying it.
Since childhood I played this game since I was a kid and was mad that a lot of the in game items that could be bought where so cheap but I could never buy them… now I have adult money and it made the game so much enjoyable
Please limit all these ads This is my favorite mobile game of all time and has been since I was a kid. In fact, I liked it especially when I was kid because there weren’t as many ads. I wouldn’t get one after every fight which is just annoying. It just makes the game unplayable so limit the ads and maybe it’ll actually be good again. The only reason I didn’t put three stars instead is because I noticed they made the ad for gems give 3 now instead of the old one.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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