
Begin your new job as a servant at the mysterious Vanderboom estate. Solve puzzles, serve the family and uncover their dark alchemical secrets in Servant of the Lake, a new upcoming single-player point-and-click adventure in the Rusty Lake series.
Most likely between $994.5K and $2.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.99 | 98% | approximately $1.7M |
| App Store | $4.99 | 99% | #41 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $4.36 on Steam · Ukraine (−45%). Compare 29 prices in 15 markets →
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
All games from this series are awesome. It takes time to get the hang of it, understand the story behind every episode... It's a rich and deep story!
The most elegant Rusty Lake game to date. The puzzles are well put together, you get nice direction from the characters. Less gross than previous games, or perhaps I've been desensitised throughout the years! I really like the new UX additions - such as the journal, even if I didn't get much use out of it, and I also liked how I can go through a book to skip through the different chapters to get any missed achievements. This is a wonderful addition to the Rusty Lake series!
Rustie <3
PEAK!!!! Rusty lake have done it again. I have been following the lake's story for more than 7 years now and this is the series that makes me question a lot of things, the series that has helped me grow. I just want to say that this is yet another experience added to the lake's masterpiece of a universe. Thank you, Rusty Lake. And I will be waiting for more in the future!!!
Cudna gra <3 Czekam na więcej <3
очередной шедевр от легенд
不会的,我不会下班的,我的工作永远都做不完的 .jpg 这作故事线太清楚了都有点不习惯了……解谜部分有点各式小游戏大杂烩了(再加上习惯了一些锈湖逻辑)导致难度骤降,我不是在玩锈湖吗,为什么我好像也在[spoiler] 巴别塔圣歌 [/spoiler][spoiler] 八号出口 [/spoiler][spoiler] a little to the left [/spoiler]甚至怎么还有[spoiler] 广告倒瓶子 [/spoiler],虽然融得还算合理但是讲真有点出戏,可能制作组有自己的考量( 尽管如此还是溺爱了[strike] 尤其还看在Kate还有存档点超多方便收成就的份上 [/strike],我决定回顾一下前几部重新看看。
依旧好玩!这一作画风线条变得简洁了不少,偶尔一惊一乍的闪回小突脸骇死我力。。。解谜不是很难全程基本没卡,致敬传奇保姆哈维,最后表白一 下萌萌又可靠的Kate姐!!爱上Kate姐人之常情,请带上小猫跟我结婚!
SPOILER FREE I've played all of the Rusty Lake/Cube Escape games, and this one is definitely one of their best. I wasn't expecting much because of the Rusty Lake games set in the 1800s usually aren't my favorite, but this was special. The characters were great, the voice acting has improved a great deal compared to their past work, and the ending had me absolutely giddy. Would absolutely recommend if you've played any of the other Rusty Lake games and liked them.
总的来说就一个字,爽。 今晚八点前还没上steam的时候,陆陆续续刷到过一些已经在不同区通关了游戏的人,也看到了褒贬不一的评论,甚至有人评价说不值这个价格,值5rmb才差不多,感觉特别失望。这使得我一开始就怀揣着有些忐忑不安的心点开了游戏,八点steam一上就购买了,然后开始玩,游戏时长大约四个小时这样。 我总的体验下来并没有体会到所谓大失所望的感觉——所以希望大家还是见仁见智,自己购买游戏去体验一下。 先说画风。画风一如既往的延续了锈湖的游戏风格,但是这一部最让我惊喜的地方是融入了许多意识流的成分,以及更加偏重于故事层面的讲解。打个比方,以往的作品都是通过解密来了解讲了一个什么故事,但是比起根源,天堂岛,旅馆这种更传统风味的锈湖,这一部明显是通过故事引导来解密。能看出来开发者技术进步了不止一星半点……甚至在结尾那场最后的晚餐部分,以及哈维变鸟的部分,都给人一种电影感……(我个人很喜欢这个我代入过无数次的小鸟哈维,之前也一直有人在期待制作组能够补全鹦鹉哈维的故事,因为比起有头有尾的弯大棒家族,以及劳拉和戴尔的故事,甚至鲍勃都有一部专门讲他故事的白门,但这个贯穿目前全部游戏的小鹦鹉哈维却从始至终都是神秘的。如今制作组却用了这样长的篇幅详细讲述了哈维是怎样变成鹦鹉的,相当程度上补全了整个游戏的制作体验,我个人是非常惊喜且意犹未尽的,因为没想到真的讲的是哈维的故事) 相较于旅馆的古早,湖之仆从体验起来,简直就像是另外一个游戏。内在昔日里首次出现3D尝试,再到这部作品里的电影感,真的很优秀。 不管是画风,还是情节设计……它的游戏性一定程度上减弱了,但是故事性则变得更强。且配色真的十分舒适(欧米茄你们的画风又进步了……)。你的配乐也是一如既往的神。 再说游戏难度。 其实我并不认同这部游戏难度简单…… 比如肥皂那里我真的卡了很久。做长生药以及进洞穴那一段,几乎一直在查攻略。综上所述难度虽然不如悖论和洞穴这两大真神,也不如哈维的盒子,但我认为其实比地铁繁花要难一点,大概和四季以及轮回的房间还有根源类似……? 以及这次游戏里出现了很多拼图式的解密……说实话不是很擅长这些…… 综上而言,意犹未尽的一次体验,我个人认为是值得目前的这个价格的,感谢制作组为我们提供了如此新颖的一次游戏体验,爱来自瓷器^^