
As a soul transitioning into the afterlife, Senza Peso shepherds you on a spiritual journey through a beautifully dark world of lost souls and redemption.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic. And I am no fan of opera. Only complaint is that it was too short.
Absolutely gorgeous and breathtaking game. Greenscreen was so well done looked like they were actually standing in front of you. Only thing I'm disappointed is it wasn't longer. Absolutely breath taking.
Hezky VR zazitek. Zajimava hudba i vizual.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best VR experiences, definitely recommended!
Cette mini-vidéo datant de 2016, la résolution souffre un peu de la comparaison avec 2021, mais la critique négative s'arrête là. Ca reste très agréable à regarder, j'ai passé un bon moment dans ces univers fantasmagoriques.
Experiencia cortita para navegar tranquilamente por lugares de ensueño con música de ópera. Not bad.
VRの中でお気に入りの一つになりました!すごい感動!もっと長めでみたいです!素敵でした!
Very cool experience with the ride format opera that merges elements of big opera and the capabilities of stunning visuals of a VR experience.
Wonderful experience. Great atmosphere and the music was lovely. Definitely worth checking out and sharing with others.
This experience hasn't aged well. - Rather than being immersed in a soul's journey into the after-life I was perplexed by the bad acting, stereoscopic scenes and low-poly rendering of the surrounding landscape. At least, the lava region near the end of this experience sparked some nostalgia about Unreal Tournament from 1999, so that's nice I guess.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.