
Sentience is a multiplayer team hide and seek game set in a sci-fi dystopian world. Work together to take down the system or put a stop to the newly sentient resistance.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Sentience is an online multiplayer game where 2 teams of up to 4 players wrestle for control of society long after the humans they were built to replace have disappeared.
Blend in as a Rogue
Use your intelligence and blend in with the AI as a Rogue to avoid detection.
The Sentinels are Watching
Assert control as the Sentinels tasked with catching Rogues and preventing anything, or anyone, from deviating.
Do What it Takes
Use your abilities and perks for detecting a sentient Rogue or escaping a Sentinel's clutches.
Customize your Bot
Spend your hard-earned bolts and processors to customize your robots with unique cosmetics. Change your hat, head, torso and legs to create your ideal robot. Use the ‘Chicken Dance’ taunt as a Rogue to tease a nearby Sentinel or use a ‘Jazz Hands’ finisher to show off your Sentinel skills.
Explore
Play across 6 stunning, dystopic levels that have lasted long after the last humans disappeared.

Game features:
Play as either Sentinel (hunters) or Rogue (hunted) - each with unique abilities and playstyles.
Multiplayer round-based cooperative gameplay - Play individually or as a team with up to 4 friends online.
Free-to-play - With upgradeable cosmetic features including animations, costumes and consumables.
Leaderboards - Compete to become the best a-round.
Progression and daily rewards - Be rewarded for playing daily and unlock new items as you progress.
Replayable Missions - Hack terminals or deliver armed crates as a Rogue to escape the patrolling Sentinels.
Fun Game Modes - For an extra challenge complete your side goal to earn extra XP. Remember to stay charged in Energy Drain mode.
Sentience offers a unique take on the beloved stealth multiplayer genre with its sci-fi dystopian setting. It’s free-to-play so give it a try today!
Join our discord to find folks to play with and keep up to date on all things Sentience!

Genres
Stats
Languages: English*, French**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Could not connect to a lobby, couldn't queue with more than 1 other player. Very off putting if trying to play with friends
Игра "Sentience" - глубокий и атмосферный VR-детектив, погружающий в мрачный мир техно-нуара. Игроку предстоит расследовать жестокое убийство ученого, работавшего над передовой программой искусственного интеллекта. Главная изюминка - возможность сканировать мысли подозреваемых, раскрывая их скрытые мотивы и тайны, но будьте осторожны, каждое действие влечет за собой последствия. Графически игра выполнена достойно, создавая ощущение реальности происходящего, особенно в VR. Звуковое сопровождение усиливает атмосферу загадочности и напряжения. Сюжет захватывает с первых минут и держит в напряжении до самого финала, предлагая несколько концовок в зависимости от принятых решений. Несмотря на интересную концепцию, игра может показаться несколько короткой, а механика сканирования мыслей иногда ощущается однообразной. Тем не менее, "Sentience" - это уникальный VR-опыт, который обязательно понравится любителям детективных историй и тем, кто ищет что-то новое в виртуальной реальности. Игра оставляет после себя послевкусие и заставляет задуматься о границах сознания и возможностях искусственного интеллекта.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
请您奖励这条评论,我还差2200点去买那些骚逼头像和背景,给我点赞牛子精灵会让你增长2cm,奖励我的人牛子增长20cm .⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
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Game dosent even let me acept T&Cs lol i can only read it broken game :(
this game is not free when it comes to your time... should only take about 3 min. in tutorial to know that you have just wasted 3 min. off your lifetime, THAT YOU CANT GET BACK.....nnoooooooooo
Sentience, developed and published by Red Meat Games, is a multiplayer-focused title that builds its identity around asymmetrical gameplay and social deception within a futuristic, AI-driven setting. It presents a world where artificial intelligence has taken center stage, and players are divided into opposing roles that emphasize either concealment or detection. The concept is immediately engaging—blending elements of stealth, hide-and-seek, and deduction—but the overall experience ultimately depends heavily on execution and player engagement, which is where the game shows both promise and limitation. The core gameplay revolves around two distinct roles: one team attempts to hide among AI-controlled entities, while the other tries to identify and eliminate them. This creates a natural tension that drives each match, as success relies not just on mechanical skill but on awareness and behavior. Players in the hiding role must mimic patterns, move carefully, and avoid drawing attention, while those in the hunting role must observe subtle inconsistencies and make judgment calls about who is real and who is controlled by another player. When everything aligns, the result can be genuinely tense, with moments of uncertainty and quick decision-making that feel rewarding. What makes this system interesting is how it encourages a different kind of interaction compared to more traditional competitive games. Instead of focusing purely on reflexes or direct confrontation, Sentience leans into observation and misdirection. Small details—such as movement timing or positioning—can reveal a player’s identity, turning even simple encounters into psychological exchanges. This dynamic works best in coordinated groups or when players fully understand the mechanics, as it relies on both sides engaging with the concept rather than simply reacting to it. However, the experience is closely tied to its multiplayer environment, and this dependency exposes some of its weaknesses. The quality of matches can vary significantly depending on player activity and skill levels. In situations where the player base is limited or inconsistent, matches can feel repetitive or lack the intensity that makes the core concept effective. While the game offers AI-controlled alternatives, these lack the unpredictability and nuance of human opponents, reducing the overall tension and making the gameplay feel more mechanical. Progression within the game follows a familiar free-to-play structure, with unlockable abilities, perks, and cosmetic items providing a sense of advancement. While these systems offer some customization, they do not drastically change how the game is played. The core loop remains largely the same, and over time, this can lead to a sense of repetition. The focus on cosmetics and incremental upgrades reinforces the idea of a service-oriented model, but without ongoing updates or significant expansions, the experience struggles to evolve beyond its initial framework. Visually, Sentience presents a clean and stylized take on a robotic, dystopian world. The design is functional, prioritizing clarity so players can easily distinguish between different entities and behaviors, which is essential for the gameplay to work. Environments provide enough variation to support different strategies, though they do not significantly alter the flow of matches. The overall presentation is consistent, but it lacks the level of detail or distinctiveness that might make it stand out more strongly within the genre. A more significant issue lies in the game’s development trajectory. Released with the expectation of continued updates and refinement, it has seen limited ongoing support, leaving many of its systems feeling static. This lack of evolution impacts both the content and the player community, as new features or adjustments that could have deepened the experience never fully materialize. As a result, the game can feel unfinished, as though it never quite reached the level of polish or variety its concept suggests. Despite these shortcomings, Sentience still demonstrates a strong underlying idea. The combination of stealth, deception, and asymmetrical roles has the potential to create memorable moments, particularly when players fully engage with its mechanics. It offers a different kind of multiplayer experience, one that prioritizes subtlety and awareness over direct competition. However, without consistent player engagement and continued development, that potential remains only partially realized. In the end, Sentience is a game that stands out more for its concept than its execution. It provides a unique take on multiplayer interaction and can be enjoyable in the right conditions, especially with a dedicated group. At the same time, its reliance on player activity, limited progression depth, and lack of ongoing support prevent it from becoming a more fully realized experience. Rating: 6/10
15 smacker to play with more than 2 players, ♥♥♥
$15 to play with more than two people? May god have mercy on us
The game has no live players. Any bot mode is suicide. The game can only be playable with people, only with them you can use the game mechanics correctly.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.