
-"Do you believe the actuality now?" When the SCP Foundation moves, you will be a witness of {Project MA-13}.
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Languages: Japanese, Simplified Chinese, English
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]细腻音效×精准文本×临场感:「有限」法则的一则优秀范本[/h1] [h2]一、细腻音效打造的身临其境[/h2] 简单音效也能玩出花? 这部作品吸引我的核心,就是它的声音效果。 愈发暴烈的雷雨轰鸣,富有层次的夏日蝉鸣,略微延宕的血肉喷溅声…… 每个都恰到好处,传达了文本和画面之外的相当多信息。 即使只调用耳朵,玩家也可以相当沉浸。 游戏并不是黑屏,音效却能够真切地让玩家沉浸在 ——[b]一位盲女的增强型听觉世界[/b]。 说真的,不开声音绝对会损失大量游戏体验。 [h2]二、精准文本勾勒出的精悍故事[/h2] 本作的文本也相当值得探讨。 用简约的文字描绘出一个五脏俱全的小世界,真不可思议。 看起来,作者很有自己的一套呢。 开篇文字由对讲机传来的几句结语引入,又一转日本小村落的女子日常与暗流涌动的异常。 禁忌被掀开后导致周围悉数异化,盲女逃亡的恐惧再加一层。 就在玩家好奇后续之时,视角立即切换到村外的来者们。 文字量不多,氛围却很到位,各种介绍也简明扼要。 [h2]三、「有限」的「配合」的「平衡」[/h2] 什么是好的多媒体作品? 我要指出的是,绝不是所谓优秀文案或精致画面的单一体。 多媒体是一门融合的整体的技术。 试想,如果本作将暴雨、蝉鸣直接放到文字中,你还会有心思去听音效吗? 不,看到文本信息的你,再集中心思聆听那样的声音,大概会厌倦其重复性。 所以说,本作在平衡方面做得相当不错。 画面、声音、文字,各司其职又相互联动,实现了1+1+1>3的效果。 作为免费视觉小说也做到了如此考究,很欣赏作者的创作态度。
☀️
+1 免费 有中文 没成就
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么时候出2啊啊啊啊啊啊!!!!!!
A visual novel of around 3 hours of gameplay with 7 chapters in total, i really enjoyed the story itself, despite there being a LOT of translation mistakes to the Japanese —> English languages. In spite of the sometimes incomprehensible text, the story itself was enough to kept my interest going until i finished the game and i would recommend this game as for me its plot is worth a live action movie.
好
"【SCP】器関ノ彷徨 -The will of a single Tale-【DEMOver.】" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. Well you know your crappy public domain meme has done well when high school anime club dropout fan-fiction writers in Japan pick it up and mangle it. Yes, this creatively bankrupt e-book from Japan abuses that old SCP public domain meme (Secure, Contain, Protect) about weird creatures or whatever. The writing is bad, like a lot worse than if you got a 10,000 word literature assignment, got completely drunk and only had 1,000 words of plot so you added 9,000 words of filler that even ChatGPT would be ashamed of. And we arrived at that state because the "author" of this failed to understand some basics of Steam and thought people adding a free product to their account (which you can do automatically and thousands of people do) is the same thing as downloading and playing it (well, in this case, reading) so started out with a tiny e-book and then when people added it to their account (but didn't read it), they added even more padding and bad writing. Wow. Like a cascade failure of bad fan-fiction writing. You can see below for an indication of the actual reader counts. SteamDB does not lie... and it is not a friend to bad authors. This was slapped together with the godawful Tyranobuilder visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at just a dozen or so concurrent readers, and now there's basically nobody reading it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
这个游戏还不错剧情部分可能会有地方引起不适还涉及了部分项目和GOI建仪了解过后再玩
чё-то норм, а что-то нет.
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