
Scholar's Mate First Move is a first-person horror experience in a psychiatric hospital. Use your wits to escape from this sinister place.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Spanish - Spain, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Ukrainian*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately just didn't feel quite. If this is a prologue for more to come, then it fails to give me any desire to want more. Really nice graphics but the gameplay is soooo boring.. and I usually like escape games.
El juego no tiene ningún sentido, las respuestas a los acertijos menos, y después de mirarlo en internet, seguía sin tener nada de sentido. Los peores 90 minutos de mi vida.
Bir yere kadar ilerledim ama canavar çıktıktan son nasıl ilerleyeceğimi bilemedim gereksiz bence
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[H2]"Prologue", "Episode 0/1", "DEMO"....[/h2] [i] All descriptions for the same thing: [u]an incomplete game, released with it's own Store-Page[/u][/i] Instead of releasing these ''demos'' on the same Store-page as their future title, they choose to have 2 store-pages instead of 1, hoping that this will [i]''increase their reach to a bigger audience''[/i] - even if that goes at the cost of cluttering up the ''free to play'' tabs, making it harder to find actual GOOD F2P games. Worst part? Crypto-shell companies, Ai-slop farmers, triple-A studios and even good, honest - small indie devs are doing this. There are actual HARDWORKING DEVS out there who see this kind of sh!t, and come to the conclusion that the only way to compete, is to do the same scummy practice as the bigger, more popular fish out there! [b]Nobody wins, everyone loses.[/b]
pusamer
jogo cheio de puzzle uns eu fiquei meio perdido faltou mais jumpscare mais profudidade no jogo historia de entender o porque voce esta ali no geral voce acha mais quebra cabeças e quando finalmente voce acha uma saida o jogo acaba para mim bem geral faltou muito nesse jogo
mauvaise copie de outlast
一点都不好玩
+
güzel ama hiç bi ilerleme yok
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.