
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Most likely between $4.6M and $13M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Reviews
Themes across 2054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
why the ♥♥♥♥ do you not have a singleplayer mode
das manche mit einem mikro penis einen abfarmen und man als anfänger keine chanse hatt das spiel zu genisen da alle gefühlt maxt sind
Update this trash. Balance the game. Punish exfil campers. Bullet recognition is terrible. Great concept of a game ruined by toxic players and a dev team that caters to cheaters and toxicity. WASTE OF TIME AND MONEY YOUR ARE NOT REWARDED FOR YOUR TIME.
Гра сама по собі класна, але тімери її зруйнували. Я втомився.
four hours of gameplay and I haven't been able to manage an extraction because the exits are always camped, and I'm always outgunned. what a waste of time.
game sucks DDOSING servers
game is fun but the moment you decide to extract, no touch grass players just bomb the ♥♥♥♥ out of you.
I really would love to recommend this game, but the current build that exists, the direction and quite honestly bad decisions from the developers have gut the player base and it feels very empty now. Do not buy the game right now, wait for a major content patch or a lot of sweeping bug fixes.
Holy Airball.
Най багованіший кусок лайна на просторах інтернету!