
Rumble Fighter is a free-to-play fighting MMO game with real mixed martial arts and fast-paced beat-em-up action! Brawl with your friends and train to become the top Rumble Fighter!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game !
amazing game that has stood the test of time! i still prefer this over any other brawler style game on any format. the wide variety of combat styles and exos truly raise it replay ability to outstanding heights and it still has a very active community. i believe more people need to try this game!
R.I.P.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rumble Fighter: Unleashed — бесплатный онлайн‑файтинг с элементами смешанных боевых искусств и динамичным экшеном. Игра предлагает PvP‑сражения, кастомизацию персонажа и сюжетную линию о борьбе героев с тёмными силами. Доступна на ПК, поддерживает одиночный и многопользовательский режимы. Плюсы: бесплатная модель распространения; динамичные бои с акцентом на комбо и акробатику; кастомизация персонажей; мультиплеер — можно сражаться с друзьями; разнообразие навыков и карт; низкие системные требования; сочетание стилей beat‑em‑up и классических файтингов (напоминает Power Stone и Tekken); сюжетная линия с мифологическим сеттингом. Минусы: только на английском языке (нет русской локализации); внутриигровые покупки могут давать преимущества; устаревшая графика; смешанные отзывы пользователей (55 % положительных из 420 рецензий); возможны проблемы с балансом между игроками с вложениями и без; ограниченная глубина сюжета — основной акцент на боях; требуется подключение к интернету даже для одиночного режима. Итог: Rumble Fighter: Unleashed подойдёт любителям динамичных файтингов и beat‑em‑up с упором на PvP‑сражения. Игра привлекает бесплатной моделью и быстрой боевой системой, но может разочаровать из‑за внутриигровых покупок, отсутствия локализации и не самой современной графики. Хороший выбор для коротких сессий с друзьями — если вас не смущает зависимость прогресса от микротранзакций.
La pagina de RedFox no me deja ni siquiera iniciar sesión, es un asco, no puedo ni opinar del juego porque no me dejó jugarlo la misma plataforma. 0/10
I have played this game for on and off for years. Despite the extreme p2w stance the game has I always liked that doing the attendance login event would allow a f2p account the ability to get scrolls they would otherwise have to pay for. Color me surprised when I come back after a break and they replaced that reward in the for Avalon boxes and reduced the amount of orichalcum (the only f2p mechanic in the game) Avalon boxes have one use, generating random gemstones to put in an Avalon driver. Avalon drivers can only be obtained using money and greatly divide people why use them and who doesn't. What I'm trying to say is that, if you are not willing to pay exorbitant amounts of money, you now have to wait even longer and the people who pay get boosted.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b]Warning: Third Party Account[/b] This game requires you to create a third party "RedFox Games" account... there's no valid reason for this in a PC game when SteamWorks is available. This is often done to harvest private data and profile you, with potential sale and transmission of your private data to third parties. The developers will probably argue that you can trust them, but if they were trustworthy they wouldn't demand you create a third party account. This represents a considerable risk to gamers due to the privacy and security implications of developers that wish to bypass Steam and harvest user data. Remember, sometimes if the product is free, YOU are the product.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] This is a console rejected top(ish) down brawler infested with microtransactions and killed by toxic admins and a toxic community... it's unclear why this was even released on Steam given the console focus gameplay, but it's apparent this was all about developers trying to get paid for mobile/console tier junk rather than make a solid PC gaming experience. Let's break down this failure. It's a dead PvP game, and it's time for us to have a post-mortem to see some of the reasons this failed. [i]Almost every PvP exclusive game on Steam fails.[/i] Developers often assume just because they published their game, it's going to "go viral". I'm guessing this is a case of the developers making this game in complete isolation without even bothering to look at what other PvP games on Steam already offer. The market for PvP games is crowded and the player base is limited. This game never reached "critical mass", didn't "go viral", and didn't offer anything to differentiate itself enough. Even with no upfront cost, it failed to appeal to gamers for several reasons. There is no real single player content here. The developer thought other players could replace actual storytelling and level design. That was a bad bet to make, and yeah, the developer lost. Hard. Without a player base or meaningful solo content (storytelling, narrative, you know, what makes games like GTA famous), the game has nothing to offer. Other players are not a substitute for doing the job of a developer and creating meaningful game content. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. On the important subject of visuals, this features fairly low quality stylised/cartoony low poly 3D graphics. It comes across as the kind of thing you see on mobile phones and Nintendo games, which will deter a lot of PC gamers, understandably. Gaming is a visual medium, and to be considered one of the best games on Steam, the graphics have to be some of the best on Steam. That's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This game is ancient, it's over 10 years old... it's heavily dated and isn't going to give you a remotely contemporary gaming experience... another reason for gamers to be hesitant about adding this to their libraries. Let's talk about pricing and the actual value this has for gamers. This game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. You can always judge a game by how popular it is with the general public. Steam has over 130 million unique gamers, and over 40 million unique logons every day from dedicated PC gamers. But this only ever had a peak player count of a dozen or so people... that's very poor public reception. Gamers rejected this, most likely due to the reasons I supply in this review. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
Jungle Fighterrr, GOATED game back in 2009. Good ole' days, not so much now.
i like it
This game is goated. dont play if youre not ready to get ♥♥♥♥ on till you get gud.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.