
In a chilling cellar below the apocalyptic snow, Fei Lin the witch wakes up from hibernation, and ventures into the forsaken world. Guide her through the process of escaping the cellar, and seeing the changed world for her first time.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English, Traditional Chinese, Japanese, Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有点短,不过补足了一些灵魂之桥的内容,谢谢制作
神作的前传
為了避免誤會,以下說的這些問題都沒有發生在本傳,本傳是個好遊戲。 經過長時間(超過數年)的考量並為了再體驗本傳而遊玩了第二次後,我最後決定給予這個前傳負評,免費並不能掩蓋巨大的缺陷。 從遊戲的角度來說,第一個場景中角色的自動尋路是難以形容的差勁,配合劇情環境營造的緩慢移動速度更加深了玩家在過程中的不耐感,除了找門以外沒有要解謎的地方[spoiler](極其簡單的四個拉桿-[strike]也就是Steam預覽圖就是全部了[/strike]-稱不上解謎)[/spoiler],整體而言可說完全沒有需要玩家實際操作的必要。遊戲時間極短也是個讓人覺得遺憾的地方,或許做成短動畫或是短漫更有機會增加吸引人的小細節。 再來說畫面,3D圖像的部分由於面數少,遊戲中唯二的兩個場景只能說極為粗糙(硬要說理由是搭配劇情呈現的荒涼感或是配合本傳設計,個人認為還是說不太過去),與簡介中的唯美或精美恐怕扯不上邊。好看的只有三張插畫以及林芳的人物頭像差分,以及遊戲畫面呈現(橫向2.5D探索)與本傳(俯視2D探索)差異甚大,更讓我覺得這款前傳當初做成短動畫或短漫是更好的做法。 最大的問題,是這款前傳會閃退……我一直以來都當作是我的舊電腦太差所以才會如此,但我今年換新之後遊戲一結束還是掛了,沒辦法正常關閉,這讓我實在無法給予好評…… 不過劇情的部分,[strike]雖然在天寒地凍的戶外奔跑雖然讓人眉頭一皺(感覺很危險又不謹慎)[/strike],但整個情緒渲染是有到位的,林芳從緩步到飛奔的的變化以及對話內容都讓她的哀痛與孤獨感完全釋放給觀眾,算是這款前傳唯一可取的地方。 整體而言,由於這款前傳本身有諸多問題,對於還沒玩過本傳的人來說,不僅沒有幫助到本傳宣傳,恐怕還會造成反效果。對於玩過本傳的人,可以讓玩家窺見在林芳堅強的外表下,那份隱藏在心中的傷痛,故推薦玩過本傳再回頭來看這部前傳。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]免費 It's free F/5[/h1] 操作很卡,所幸遊玩時間不長。
10分钟流程的免费前传,还行吧
小短篇前传,单纯讲了讲林芳从冷冻仓里醒过来的前后 以为会有后来遇到约翰的场景,结果就没了,属实短,不过免费的,那就无所谓 更重要的可能是画面表现,看得出来18年的时候就已经在给下一部作品打基础了
A nice teaser that will get you hooked on the parent game.
A nice prologue/teaser to what I expect will be an equally beautiful game. Even though it was short and not a self-contained story, the visuals and ambiance were well done, and I look forward to seeing how the rest of the story unfolds. There's not much gameplay here, though, so if you're looking for that you may just want to buy the full game and give it a try.
Sigono are just masterminds.
Schöner, aber trauriger Einstieg in die Geschichte von OPUS: Rocket of Whispers. Das Gameplay ist noch sehr minimalistisch und einfach gehalten, die Geschichte weckt dagegen Neugierde auf das Hautspiel.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.