
A puzzle platformer with a new twist on co-op and single player gameplay. Solve puzzles, platforming challenges, and encounter dangerous monsters and traps that require you to KILL and resurrect your brother to advance! Death is just part of the adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tbh its the game that i didnt know i was waiting to play , it should get more attention the mechanics in this game are amazing each level intrduces a new ability a new puzzle , the dialog is funny the story is ehh but tbh this is the type of game where you can enjoy everything from the funny deaths to the rezzing to the soundtrack and to the weird glitches that make you restart the level
Probably fun with a friend, it's not a bad game, but alone it's one of the most boring experiences I've ever had
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $14.99 |
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| $14.99 | — | 70%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really unique take on puzzle platformers. A great coop/solo game with interesting way to approach puzzle solving and dark humor. Pixel art animations are well done, progression is well paced but biggest strength of this game is its Coop component, dying never felt more fun, especially when its done in name of progress!...in a video game.
关卡设计巧妙,尝试玩玩还行。 但 — — 频繁的不定时的莫名其妙的丢失存档、记录!只能从最初开始新游戏!让人抓狂! 费尽脑筋背板,尝试N多次,打出各种S级评价后,一次又一次的存档、记录莫名其妙全部消失! 是个人都没继续玩下去的兴趣!!! 刚看了下别的地区以往的评论及游戏截图,这种情况不是个例,让人崩溃的BUG! 差评!卸载游戏!!
Fun co-op game to play with a friend. Original game mechanics.
Fun puzzle-platformer with a solid sense of humour. It has a lot of unique gameplay elements and does a lot with its core "death and revival" mechanic. Co-op worked fine over Steam Remote Play, though there was a little bit of (expected) lag, and it took us some time to figure out the controls for both keyboard and gamepad. The co-op felt like a mix of New Super Mario Bros. and Portal 2, with some split-up puzzle solving, and the ability to push and jump on each other and screw each other over if you want to. The game lets you change between solo and co-op modes pretty easily, on the same save file, so once my friend left I finished up the game on my own time. Each world introduces a new core gameplay mechanic, and all the quirks that come with it. These mechanics continue to be used throughout the game, with none feeling completely abandoned. The worlds also have a cohesive feel, with some nice environmental design and animations, and some elements that are unique to that world. New concepts are introduced pretty smoothly, the game does a good job showing players how new mechanics work before iterating on them. I ran into a couple glitches, but nothing problematic enough to make me stop playing. If you're not getting all the collectibles, expect maybe 5 hours to get through the game. There are some bonuses if you want extra stuff to do, though I didn't check them out.
Defective game. The camera glitches 40 minutes in, no longer showing your characters and rendering the game unplayable. Repeat attempts don't help. The concept is cute, but bad programming makes the whole thing a worthless scam.
Very good game.
O jogo é incrível, amei a mecânica de precisar se sacrificar para completar objetivos como puzzle e parkour. Primeiramente achei o jogo meio feio mas assim que dei uma chance pra ele, comecei a gostar de cada detalhe. O jogo possui alguns bugs que ocorrem com pouca frequência, como ficar paralisado de repente, mas nada que não se resolva na porrada (literalmente é só bater em quem travar). 10/10
I played it solo only and I had a good time. It's a nice puzzle plat-former that reminds me a lot of of the game "Lost Vikings." Definitely a hidden gem that deserves a little more attention from gamers.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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