
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $6.6K — a different platform, not this one.
According to the myth, the Great Underground Empire of Zork was destroyed and all evil magic was dispersed. But now, the IT&L Corporation claims to have discovered the mythical dark recesses beneath the Valley of the Sparrows. Since their discovery, nightmares have become common. People have vanished. Buildings have disappeared. You, the unwitting traveler, must save the underground empire from the forces of evil. Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning. Explore amazing territory and face one fascinating puzzle after another. Spectacular Production Value: An entrancing game filled by a cast of Hollywood stars. Revel in a superb soundtrack with over 180 original compositions. Amazing Interface: An interactive interface before its time! Quickly and easily master complex interactions. Choose your conversational tone, from threatening to friendly, for different responses from the characters you meet. Snap pictures and tape record conversations to review at any time. The Experience: A story so compelling novice adventurers will be enthralled. A puzzle structure so challenging even the most experienced game players will not be able to sleep. It’s an adventure you’ll never forget.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 139 | 52% | $9.99 | |
| — | 715 | 76% | $11.99 | |
| — | 576 | 90% | $19.99 | |
| — | 121 | 68% | $19.99 | |
| — | 220 | 86% | $19.99 | |
| — | 62 | 80% | $1.99 |