
A short puzzle game with a big story to tell. Dive in to reveal the mysteries of Amy's past.
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Languages: English**languages with full audio support
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☀️
This is yet another student project, one of literally thousands self-published on Steam Direct. It's from SCAD. This is an academic exercise, not a professional game. While it has more quality than most amateur games, it's not a complete gaming experience. Student projects have limited value for gamers because they're not fully developed games, just barely functional demos that show the students progress. Steam is not a place for for-profit colleges to dump student homework assignments... and having thousands of these is not good for gamers. The students made a first person adventure game with a few mini-puzzles, tackling the topic of an elderly lady succumbing to Altzheimers disease and losing her memory. As usual with student projects we have something that might have been successful if it was fully developed, polished and playtested, but as a student project this was rushed out the door full of bugs that will never be fixed because the students got their grades and moved on. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Let's talk about price and the value this represents for us gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. Even as a free game, this couldn't find an audience. With a peak of [b]only 3 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. Since this is more of a student tech demo than a full, genuinely made game for gamers, and offers no Steam features, like a +1 to your game count, I can't recommend downloading this over a full, professionally made game, of which there are thousands here on Steam.
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It runs like ♥♥♥♥
Can you PLEASE add inverted mouse option in settings? Why is this not a standard option?
На моменте, где на шкатулке нужно было собрать пазл игра постоянно багует и не даёт забрать сюжетный предмет, из-за чего дальнейшее прохождение невозможно. Другие ребусы, кстати сказать, тоже иногда багуют, но последний оказался критичным.
Hard game for absolutely understanding. I didn't go to final, acurattely I can't(( This game not for my nerves. Interesting conception with cool animation, but plot - not for me!
This kind of game is normally something I go for and really enjoy, but the graphics are so nauseating I actually can't stand to play it, and the tiiiiiny bit of story that hints at... nothing particularly interesting, is not worth suffering through the headache, nor the sub-par controls. Its like they designed this game to be as hard on your eyes and head so that no one would even try to play long enough to see if there was an actual story or not.
I wanted to like this game, but the bugs are game breaking. A cut scene loaded wrong (as I re-entered the puzzle, no realizing it was solved) and became trapped in the church level. Even reloading the checkpoint multiple times failed to fix it. I had to exit the game and there are no save states. I replayed to the point I was at and managed to get past that cut scene. But after failing several times on the next level (the house), I became trapped in the floor (I could no longer fall through it) and once again the reload failed to fix the problem. At this point I don't see myself playing through the game for a third time just to learn the ending of the story. The protagonist is not very like-able and it makes it hard become invested in their life's story. The art and effects are good. The voice acting is fine for this being a student project. They seem like they were very ambitious and they clearly put a lot of effort into this game. Again, I really wanted to like it. But this needed to have been play tested more in development. I cannot in good faith recommend this game as in the end it felt like a waste of my time. If the devs went back and addressed the issues with the level/scene transitions failing to load, the reset not fully resetting the level, and adding in save states, then I'd be willing to give this game another shot. As it stands right now, the game is unplayable and it's best to avoid it.
A pesar de que no he conseguido avanzar mucho porque no soy capaz de encontrar el modo (o tal vez es algo que los Devs deberían solucionar), sí lo recomiendo. Estética muy bonita y a la par surrealista, te, supongo, trae a los recuerdos fragmentados de una, en ese momento, niña, que vagabundea por su escuela buscando no sé qué. Suena una música de fondo antigua, que te transporta a esos años. Me recuerda a la primera entrega de Bioshock en ese sentido. Es repetitiva, supongo que solo en esa fase. Una voz en off mantiene una conversación contigo y te va guiando a través de tus ensoñaciones. No hay mucha dificultad en los controles, y tiene la opción de crear un spot para guardar un punto de partida. No tiene traducción a otros idiomas y eso es una pena, además de que el hecho de que me haya quedado encallada en ese lugar hace que no pueda seguir valorándolo. Me gustó lo que explicaron en su página. juego liberado para crear conciencia y donación a la fundación por el Alzheimer sobre el dinero que hubieras pagado por este juego. Es un detalle muy bonito. Si consigo continuar desde el spot y avanzar, seguiré con la review.
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