
Run a quaint electronics repair shop in mid-2000s Tokyo. Grow your business by carefully restoring iconic video game consoles, cell phones, music players, and other nostalgic devices. Talk to customers, hear their stories, and see how your decisions impact both their lives and your shop.
Most likely between $4.7M and $13.3M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $5.76 on Steam · Russia (−71%). Compare 15 prices in 15 markets →
Reviews
Themes across 2911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
爱修东西的狂喜 前面攒钱买证书还没有螺丝刀的时候是有点无聊 有了电动螺丝刀就不一样了 有电动螺丝刀的时代就是坠好的时代
jogo relaxante de reparo de eletrônicos, um pouco repetitivo mas vale a pena quando estava jogando tinha um bug que impedia a progressão, espero que já esteja arrumado 👍👍👍👍👍
Really fun but the bug that doesn't allow you to update firmware on a few items kinda breaks the game a little bit. I don't want my store to suffer for a bug so I've gotta stop playing one of my favorite games till it's fixed. I'll fix my review once the bug is fixed.
游戏我是挺喜欢的,不过还是有想吐槽的地方…… 主要是手柄适配,明明是个很适合手柄玩的游戏,实际使用手柄游玩起来的体验却很痛苦。制作组基本没有针对手柄进行任何专门的适配,仅仅是照搬了一部分键鼠的操作,比方说在工具箱那里,切换清洁/焊接的工具这个操作(手柄),按正常的设计思路明明只需要左右肩键就可以在不同工具之间切换了,然而事实是我需要操作摇杆模仿鼠标指针去让光标移动到我需要的工具上再确认一次,左右肩键这么方便的按键在游戏里似乎完全没用上,购物环节想要切换不同品类的目录我本来也凭感觉以为可以通过左右肩键执行,实际完全不行,全部只能模仿鼠标去拖去点。不仅如此,明明需要大量移动摇杆来模仿拖动鼠标的操作,游戏设置里居然还不能调整摇杆的灵敏度……移动速度相当感人,每次拆出一堆零件需要一个一个放回收纳箱里的时候真是享福了,一开始还耐着性子掰摇杆,几轮下来给我这个能用手柄解决的事绝对不用鼠标的究极手柄人逼的翻箱倒柜找我上一次使用还是一年前的2.4g接收器被我随手扔哪了。我说难道世界上某个我不知道的地方存在一个反手柄振兴键鼠的pc游戏原教旨主义秘密组织,而制作组都是他们的成员……?(虽然我强烈建议收拾零件这个步骤能更人性化一点直接能把整盒一起扔进收纳箱,一定要我一个一个放吗?)总而言之希望优化手柄,谢谢茄子。
This is a good game for those who like to tinker and take apart things. Scratches the right itch. I was able to finish the campaign in around 10 hours. I just felt like there was something missing. Like there should've been something....more. Not all devices get used. [spoiler]The competition only happens once.[/spoiler] The lack of a meaningful New Game +. It limits my ability the replay-ability of the game for me, and I want to have a reason to come back to the game beyond [spoiler]a standard endless mode.[/spoiler] I will admit that I'm not a completionist, so if you are, you might find value beyond the end of the game. For my fellow Linux peeps, game runs fine on standard proton with no weirdness with UI, screen scaling, graphics, navigation, etc etc. Game plays well, but it's a very simple game and not one that will burn a hole in your CPU/GPU.
I've been eyeing this game for a while as I am keenly interested in the intricacies of technological repair and refurbishment, and thought that this would be a nice way to experience some of what I had not been able to accomplish in real life. While the mechanics of repairing things is seemingly very nice, it takes a long time to get at the point where you truly feel in-tune with it. Artificially barring progression through an exceedingly long list of "licenses" that you need to purchase to even handle an object that you don't unlock initially made the game feel very slow. I suppose that's the point, but after the 50th Atari 2600 it starts to get embarrassingly boring. There is also undisclosed generative AI usage in this game, at least from what I've heard. It also wants to track your IP and essentially monitor your gameplay. If console repair is remotely interesting to you, I'd just say to just go into the deep end and do it in real life.
人生啊能不能放过我这一次 一勺料汁
단순히 뜯고 붙이고 망가진거 당근해서 분해하고 내가 쓰고 팔기도 되는겜인데 다 괜찮은데 대회 << 드래그 미스 살짝 나면 바로 좆까라원상복구인데 개중 몇몇개는 전선이나 조립위치가 애매하고 좌우분간이 안되는것들 잘못 집은거 냅다 초기화때리면 진짜 칼들고 찾아가고 싶어짐
Generally what is here is a cute Y2K device restoration game where you help characters along the way and manage a store which is pretty addictive. I did find the game getting a bit repetitive towards the end though and the story in some aspects left a bit to be desired. After some research the devs were careless in their outsourcing and had some gen-AI art on some aspects of the game/marketing. And after that trust-loss its hard to feel fully happy about the art direction. The devs have said its all in-house and non gen-AI art so its up to the end user at the end of the day. Bit sad it was tainted though in this way.
有时候真分不清是在修设备还是在修刚出土的文物,游戏机和手柄给我保护好了啊!