
Forgotten Polish town, Incident at a soviet military base and hellish monsters... This is a horror investigation story... Will you stop the relentless fight, or give into it?
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Languages: English*, Polish**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Автору сего творения, нужно для своей неуёмной фантазии есть феназепам. И лаперамид, если вдруг всё таки из него будет вылезать дымящее коричневое творчество. Дурной подростковый пассаж с крайне уродливой графикой поражающей своей свободой интерпретации. Юнити всё стерпит. Уродливая чушь.
this is rather cute. quite similar to hrot. i wouldnt mind a full 4 hour game. i hope the project continues.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent free little shooter.
Gówno
Bóbr: ✅ ♥♥♥♥♥: ✅ Polish: ✅
I dunno. I played 10 minutes and twice got stuck in props and had to restart. Was attacked by a clock and spent most the time with talking to npc. Yawn. I will give it another shot i guess.
NIECH ŻYJE WOLNA POLSKA PRECZ Z KOMUNĄ
A short polish linear first person shooter about horrors of war. Cute graphics, the models are not very polished, but they def put effort into them. Uses seemingly AI gen art for paintings in the mansion, which kinda sucks. Nice music from the dev himself. Neat manual reloading mechanic. Has some enemies with fun behaviours, creative stuff. But the encounters were pretty lacking, in a lot of them you can snipe enemies from afar, or they're just designed amateurishly. But it's fine, the game itself is more of a proof of a concept than anything (as the dev said). The ending(s) kinda don't make sense though. The english translation has a bunch of spelling errors, but it's kinda endearing. Would love to see more from the dev.
It's very on the nose with its message, but I like it, it feels like a small journey on how you change from place to place. I like it
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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