No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Resonance is a music timeline party game for 2–8 players around one iPad. How it works Sit around one iPad, pick how many are playing, then name and seat everyone. On your turn, play the song and listen before you guess. Spin the year wheel to the year you think it came out. You score if the real year sits in the same gap on your timeline as your guess, between songs you already placed. First player to 10 points wins. Built for the table Portrait, full-screen, and designed to be passed around. Choose from curated catalogs — Hits, Rock, Hip-Hop, R&B, German, and more — or bring your own Apple Music playlists. Music your way Full songs with an Apple Music subscription; 30-second previews otherwise. No account required — scores and game history stay on your iPad. Requires iPadOS 17 or later.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Resonance is a music timeline party game for 2–8 players around one iPad. How it works Sit around one iPad, pick how many are playing, then name and seat everyone. On your turn, play the song and listen before you guess. Spin the year wheel to the year you think it came out. You score if the real year sits in the same gap on your timeline as your guess, between songs you already placed. First player to 10 points wins. Built for the table Portrait, full-screen, and designed to be passed around. Choose from curated catalogs — Hits, Rock, Hip-Hop, R&B, German, and more — or bring your own Apple Music playlists. Music your way Full songs with an Apple Music subscription; 30-second previews otherwise. No account required — scores and game history stay on your iPad. Requires iPadOS 17 or later.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 3 | 20% | Free | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $1.99 | |
| — | 3 | 100% | $1.99 | |
| — | 0 | 0% | Free | |
| — | 32 | 71% | Free |