
Visit 6 Beautiful Places in VR and Relax.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
I paid money for this back in the day. And it's so bad, I asked Steam to remove it from my account and lose the money spent.
[b]🚶♂️ Relax Walk VR – Easy 100% Without VR[/b] Despite the name, [b]Relax Walk VR[/b] does [i]not[/i] require a VR headset. Just launch the game normally, let it run for about 5 minutes, and you’ll unlock all [b]6 achievements[/b] automatically. [b]🕒 Time to 100%:[/b] Around 5 minutes [b]💯 Achievements:[/b] 6 (auto-unlock with idle time) [b]💸 Price:[/b] Free [b]✅ Note:[/b] This game [b]fully counts[/b] toward your [i]Perfect Games[/i] and appears in the [i]Rarest Achievement Showcase[/i] on your Steam profile. No input required, no walking, no clicking. Just relax and let the achievements roll in. Perfect for [b]achievement hunters[/b] looking to boost their perfect game count with almost no effort. [b]One of the most accessible and chill 100% completions on Steam.[/b]
Игра "Relax Walk VR" оказалась весьма приятным опытом, особенно если вы ищете способ расслабиться и отдохнуть от повседневной суеты. Визуальное оформление на достойном уровне, пейзажи красивые и способствуют погружению в атмосферу спокойствия. Возможность выбирать разные локации - от тихих лесов до живописных берегов - добавляет разнообразия. Геймплей максимально прост и ненавязчив: вы просто гуляете, наслаждаясь видами и звуками. Это не игра в привычном понимании, а скорее интерактивное окружение для релаксации. Отсутствие каких-либо целей или задач позволяет полностью отключиться от внешнего мира. Недостатком можно назвать некоторую ограниченность взаимодействия с окружением. Хотелось бы больше анимированных элементов, например, возможность погладить собаку, которая иногда пробегает мимо. В целом, "Relax Walk VR" – отличный вариант для тех, кто ищет легкий способ медитации и релаксации в виртуальной реальности.
Relax Walk VR is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this "art experience". Instead of being a game, Relax Walk VR is a software application that presents a poorly made art exhibition that shows you 6 different "art" scenes... which look a lot to me like they're at least partially asset flipped. Imagine pretending to be an artist but plagiarising other people's 3D assets, and then dumping that on Steam as if it's a game... what a terrible way to try get famous. Let's give the "artist" here the benefit of the doubt... regardless, it looks suspicious to me. We get this non-game shovelware on Steam whenever your usual Starbucks barista/McDonalds frycook art school dropout finally gets a restraining order from the local art galleries so turns to Steam Direct to try get their art published somewhere so they can finally dream of moving out of their parents basement. It's true that games can be art... art is where the pinnacles of craftsmanship and quality meet vision and narrative to create an experience far greater than the sum of the parts. This isn't a game at all, and the craftsmanship and narrative are terrible. This isn't making art better, it's just making gaming worse. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a non-game "art experience" being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this rejected art school dropout exhibition, no "gameplay", no meaningful game like interaction. As such, this has no merit as a video game for gamers, and so I cannot recommend this non-game as a game to gamers.
Aset flip. Feito em 5 minutos. Gmaeplay de 5 minutos
not worth my 14 minutes
Отстойная техно демка, графика отсталая, настроек нету.
it's not even worth a 0.99c
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