
The Black Plague, of 1348 A.D. was not what it appeared to be. Mankind unleashed a darkness upon the land and therefore themselves. Those in power far from the front-line, refuse to acknowledge the darkness of this plague as nothing more than a disease that could be contained and resolved, to maintain order and control of their kingdom,...
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Janky, Early Access, and Incomplete, but something tells me in some amount of time if the Dev doesn't die this will be a very solid indie MMO. The Dev has been on a 10 year long journey by himself to make this happen, I imagine he'll put in another 10.
Just got this game today. Great game and yes it's addictive. Very well designed and I really like how you can blend skills together. Works really well. Can't wait to see how it progresses in time.
Utterly terrible game with of course a crappy system set up to use a cash shop...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great game for early access. Played for 250+ hours and I must say that game have many great aspects, where I must highlight unique character talent build and fun team combat. ATM it is bit more quite in game as we are waiting for new content to arrive with new patch. Never the less you can have great fun theory crafting and building your character. Highly recommend to anyone who can spare few bucks for a fun game that is nothing but a passion project. I usually do not write reviews, the only reason I write this one is due to some sill "pay to win" reviews. Pay to win what? Game is not finished!! All items in cash shop are available for in-game currency other than warewolf and Vamp, that are bit OP but are used for solo progress where you would otherwise need party. Cash shop is what is paying for development of this game and is the only reason why it is there.
Es probable que lo retiren de steam. Si no es así, no lo toquéis por ahora. Es un buen juego pero el único desarrollador no da señales de vida desde 2021. Y el único contacto conocido que le lleva el discord del juego dice, a dia 30 de junio de 2022, que acaba de chapar el server.
Dead, like so many EA titles-potential, but no product
I hope there is a patch sometime to fix the movement controls, I got this and found it unplayable due to not being able to move correctly.
This is early access... and so I will judge it based off other MMORPGs I have played that were in Early Access; most notably Astaria (now known as Avita). Also, just a quick note, this is not the only account I have this game on. I have bought this game here after making this steam as I gave the old steam account back to my brother (as it was his). [h] Questing: [/h] Questing in this game is literal aids. There is honestly nothing good to be said about it. You are not told any slight hint as to where items are, if items are from enemies or if they are from gatherables (makes it a chore just to quest... takes out a lot of fun), and just overall a very unfun experience even for an early access game (again comparing to about 3 or so others I have played. I will keep comparisons to Avita though as it is also a Indie game with a team of like 1-3 people). In Avita, you are not told where things are in terms of precise coordinates, however, you are at least told "outside the city up north". This is not "holding your hand" it is more "assisting". I do not see assistance as a means of "holding your hand" but rather more of a way to help you through the quest in a less irritable way. As you now have at least a general consensus of where to go and what to do. Not only that but if you are to do kill quests, they note this.. If you are doing a quest to gather materials they tell you if A) it is gatherables or B) if it is mob loot (not explicitly tell you, however, it is quite straight forward). [h] Combat: [/h] This game has alright combat (comparable to Avita). It is a bit slow, however, you do have a good bit of passives, overtime, and typical abilities. The mix is quite decent actually. I do think the enemies are a bit unbalanced compared to the rate of which you receive loot (but this is not a huge hit). The mobs do seem powerful and not weak which I do like. And the skill combinations seem to be quite good. [h] Gear: [/h] The gear in this game is alright. There is a alright selection also from a game in Early Access, however, my gripe is with the rate of which you receive this loot. It is not exactly terrible but is not exactly ideal. I do like how they try to make things require effort, however, there is a point it just simply does not value player hours and I feel it has crossed the line (then again it could be because I was dreading ass while playing... so idk). It sometimes will take me hundreds if not thousands of attempts to get the single item for a gear set I want (and this is not like it was a mount or pet which is more understandable). NOTE: This was a dungeon grind which probably is why it felt super tedious and not so rewarding at the end of it. [h] Controls: [/h] Controls in the sense of how a traditional MMO works is what I will be going over here... It is horrendous. The player literally spins in circles if you hold 'D' without holding 'RMB'. That and you will sometimes go into a uncontrollable power slide down a mountain to your death if you were on a mount going down the mountain between rocks. Then you also have lots of issues with mounts. You can only control the mount reliably if you hold 'LMB' then use 'D' or 'A' to rotate. The camera NEVER follows the character unless your force it to (unless you walk forward... then it functions as it should). And stairs... those do not function right at all. Your camera becomes torture to the eyes with it constantly jumping all over the place. [h] Zones: [/h] The zones do not feel natural, rocks are placed wherever (like they just painted it on with the tool brush in Unity), trees are better but still have odd areas of placement, grass is actually good, foliage for the most part is also good, mountains feel very unnatural and lack detail in the terrain (noise, etc).
This game has alot of protential but needs some work. The world is very bland. The Intro Does not work You need a quest bar or Journal You cannot climb latters. There are invisible walls in some places. However, I like the graphics and characters models.
Great game to play!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.