
The empire of Hadria has turned its war machine against the vulnerable eastern hinterlands of Altheim. With only your sniper rifle on your back, and a few strips of rabbit meat in your pocket, you must defend the motherland and wage a lone guriella war against the overwhelming tide of invaders.
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... When you finally regain consciousness, you find yourself lying face down in the snow, with a long trail of footprints behind you. It seems you had collapsed from exhaustion.
You find yourself struggling to flip yourself over. When you eventually do, you find several newly acquired cuts and bruises all over yourself. You quickly administer some first aid, before spending a few minutes fiddling with your radio set. But as you expect, your frequencies remain silent.
On your back lies a small saving grace: a state-of-the-art imported bolt action sniper rifle, far superior to any domestically manufactured equivalent. You forgot exactly how it fell into your hands in the midst of the chaotic rout. And despite everything, part of you wished its previous owner was still alive.
Your chain of command has completely broken down. Hadrian soldiers are pouring across the eastern border in their tens of thousands, and you are one of the last few things standing between them and the defenseless villages across the vast Altheimian wilderness. In the absence of further orders, you have no choice but to conduct a fighting retreat by yourself.
Quietly eliminiate Hadrian officers and agents. Set up ambushes, plan your attacks, and do everything in your power to slow down the enemy advance.
Navigate through the vast Altheimian wilderness, trudging through terrain that may aid or hinder you. Encounter the occasional wildlife curious enough to approach your bonfire.
Rendezvous with fellow soldiers. Exchange intel, or assist them if they are in trouble. Deal with any who had stepped out of line.
Encounter fellow Altheimians, resupply and rest in friendly villages, purchase their goods and services if needed. Help any remaining civilians flee the oncoming Hadrian onslaught, or ignore them to focus on your objectives.
Find abandoned items within the war-torn ruins that scatter the wilderness, and try not to get drunk from any leftover alcohol you find.
Try to balance your Sanity and personal well-being with the realities and necessities of war.
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Languages: English**languages with full audio support
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Reviews
this game deserve more love
♥♥♥
☀️
实在是没什么深度,过多的刻意情节,文笔也谈不上好,体验下来就是一个粗制滥造的业余作品。尽管是免费的,也不建议浪费这个时间。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
cute game!
Records of the Flycatcher is an interesting little story-based roguelike where you spend a month as a sniper during an ongoing war. It's really, really short, but definitely worth the handful of super quick runs it takes to get through it all.
CZE&ENG ČESKÁ RECENZE DÓLE Records of the Flycatcher is a simple story-driven 2D game. You take on the role of a sniper from Altheimin and your goal is to survive the rest of the war. It is mainly a narrative roguelike, where you must balance health, psyche, and the readiness of the protagonist based on your own decisions that you make in a given day (part of the game). As for the gameplay, it is rather minimalist; each day a text describing the situation appears in front of you and you must decide how to deal with it. Whether it is shooting an enemy sniper or rescuing an allied pilot. The text that appears in front of you every day is well written and understandable, allowing you to better empathize with the situation. A big plus is the wide variety of events; even after my third playthrough, new events still appeared. The game itself lasts about 20 minutes, so it can entertain you for a short while. I personally really liked Records of the Flycatcher. It is not for everyone, but for the nice price of FREE I think it is worth it. Records of the Flycatcher je jednoduchá příběhová 2D hra. Ujímáte se role ostrostřelkyně z Altheimianu a vaším cílem je přežít po zbytek války. Jedná se převážně o narativní roguelike, kde musíte balancovat zdraví, psychiku a připravenost protagonistky podle vlastních rozhodnutí, která v daný den (část hry) uděláte. Co se hratelnosti týče, je spíše minimalistická, každý den se před vámi objeví text popisující situaci a vy se musíte rozhodnout, jak s ní naložit. Ať už jde o zastřelení nepřátelského odstřelovače či záchranu spojeneckého pilota. Text který se před vámi každý den zjeví je dobře napsaný a srozumitelný, dokážete se tedy lépe vcítit do situace. Velké plus je široká škála událostí, i po třetím hraní se objevují nové události. Samotná hra trvá přibližně 20 minut, takže vás dokáže na chvíli zabavit. Mně upřímně se Records of the Flycatcher velice líbila. Sice není pro každého, ale za krásnou cenu 0 Kč si myslím, že za to stojí.
Interesting game with a nice variety of choices and consequences. I would really suggest giving it a try to see how long can you survive. The only issue for me is I feel like success depending too much RNG that game gives you, instead of player choice.
Satisfying.
Игра "Records of the Flycatcher" — это настоящий подарок для любителей глубоких, атмосферных историй и продуманного геймплея. С первых минут она затягивает своей меланхоличной, но завораживающей эстетикой, где каждый пиксель, кажется, пропитан ностальгией и тайной. Разработчики сумели создать мир, в который веришь, мир, который ощущаешь всеми органами чувств. Управление персонажем интуитивно понятно, а механики, хоть и не блещут новизной, реализованы настолько отточено, что приносят истинное удовольствие. Поиск секретов, решение головоломок и исследование локаций — всё это сплетается в единое увлекательное целое. Но главная сила игры — это, безусловно, сюжет. История, разворачивающаяся перед игроком, полна неожиданных поворотов, тонких намеков и эмоциональных моментов. Она заставляет задуматься о многих вещах, оставляет после себя долгое послевкусие и желание вернуться в этот мир снова. "Records of the Flycatcher" — это не просто игра, это настоящее произведение искусства, которое трогает за душу.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.