
A slice-of-life visual novel about the hardships and joys of a trans girl transformed into a zombie.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lucia is a very cool ace demon and Vulcan is a very hot buff dragon.
그림체도 귀엽고 좋
I really liked this game. it told a beautiful story and reminded me of my own path. definitely approved by me :p
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hnnnnnngh.... My heart! I've been roundhouse kicked right in the feels and it's fatal! I think I'll need a potion to revive me.
I'm attempting to develop my own visual novel, so I've been looking around at different ones to take inspiration and learn what I can. This one was short, sweet, and genuinely exceeded my expectations. I didn't expect to get so invested in the story and the characters! Though, without choices, it was a little boring at times, but maybe that's because I'm not used to kinetic novels. It's very polished and clean, with a cutesy aesthetic and I learned a lot while playing it!!!
Very sweet and cute story, wish i could see more of the world they built.
i liked the fantasy worldbuilding
UwU
哇哦,魔物娘百合,还有身高差,好可爱 无中文,看完就全成就
"Reborn A Zombie!" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. Most e-books here on Steam are high school anime club dropout fan-fictions about the authors imaginary anime girlfriend, with incredibly cringey, creeping writing as the author goes on and on about his imaginary girlfriend. This is also a high school anime club dropout fan-fiction about the authors imaginary anime girlfriend, with incredibly cringey, creeping writing as the author goes on and on about his imaginary girlfriend. Here, the anime girlfriend is trans, looks underage, and is dead/zombie/whatever. I don't think I should ever have to say this, but it is not less creepy, it is much more creepy and much more cringey if your underage imaginary anime girlfriend is dead. Specifics aside, this is just your usual overwhelming adolescent fan-fiction, the writing some of the worst to insult all language. If cavemen discovered this would be the result of them rubbing charcoal on the walls of their cave, they would have stopped right away and uninvented fire. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 7 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 7 copies to satisfy the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.