
Earning coins and resources is more fun than ever with this new idle game inspired by Swarm Simulator and Realm Grinder! Buy buildings and hire people, and be ready for a revolution! Your citizens will be very happy if you deal with their discontent, giving you a production bonus!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Russian
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Залетел, убил 10 челов с дабл бара и 5 челов с авп, пришел домой, зашел в катку
I started to play the game one summer, spent 1 month playing around. I shall return one day in all the glory and receive what was promised all these years ago. God bless. Good game tho could add more fun elements but for what it is 10/10.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Супер душный, однообразный и, в следствии чего, неинтересный кликер
I miss achievements...
Yes.
I had a lot of fun when I tried this game but I realized after a certain point that it was no longer for me. It's my fault for waiting so long to review it, I hope more people discover this and try it out if you like incremental games.
+1 免费 没中文 没成就 王国变革 一款借鉴《族群模拟》与《王国熔炉》设计的放置类游戏。你可以建造各类建筑,并从中招募源源不断的居民。居民数量过多便会心生不满,甚至发起起义。起义结束后,民众会恢复愉悦状态,为产出提供加成。 产出资源 游戏开局拥有两种基础资源:金币与粮食。金币用于购置新建筑、招募居民;粮食是招募居民的必需品,和金币不同,招募任意居民仅消耗一单位粮食。你需要把握时机,决定何时招募高阶居民,高阶居民消耗的粮食数量与普通居民完全一致。 不满与愉悦 居民数量达到上限后就会产生不满情绪,不满的民众会发动起义。起义完成后,这批民众转为愉悦状态,提升金币产出效率。不同群体的起义相互独立,例如农民发起起义后,仅有农民获得增益。你需要慎重选择起义群体,因为起义后游戏进度将会重置。 长线发展 解锁更多建筑后,你会逐步解锁畜牧、魔法、军队、魔物征讨、异族融合等丰富内容。
More updates ? Pls
Не плохой, простенький кликер.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.